Periwinkle’s Art of War (02): The Fogs and Forgotten Battles of Alaska

Recently playing the classic Metal Gear Solid for the PlayStation had me daydreaming and wondering about the history of the real Alaskan Peninsula Islands the game is said to take place on. Upon reading the Peninsula’s history I stumbled into a forgotten chapter in World War Two history and by re-examining the past I find new perspective of where we are in America today.

The fog never seems to end on the Aleutian Islands in the Alaskan peninsula but the low visibility has never seemed to slow nomads and explorers throughout history. Even at times acting as a strategic cloak or even a blanket burying the remains of soldiers long since forgotten.

Most of the islands themselves now belonging to the U.S. state of Alaska. While some farther west belong to the Far Eastern administrative district of Russia – known as Kamchatka Krai.

But hundreds of thousands of years before oil rigs, English colonists, Russian traders, merchants and Christian missionaries danced across the isolated piano teeth islands, the archipelago itself acted as Gaia’s horizontal ladder between worlds. The only land linking the continents of Asia and North America.

But it wouldn’t be the last time North Americans and Asians would find themselves co-occupying the territories for better or worse.

The “Alaskan Bush”

For gamers this setting would be most familiar with Metal Gear Solid fans. With the original PlayStation, writer Hideo Kojima realized that the 32-bit technology finally had caught up with his story telling and he aimed to redo and expand on his original MSX game, Metal Gear. He saw the updated technology the perfect platform to expand on the game’s lore and story in a more cinematic manner.

He wrote the entire game taking place on the fictional Shadow Moses Island. An island that is said to belong to a part of the real Fox Island Archipelago in the Alaskan Peninsula. Foggy year round, the adverse weather makes the destination extremely hard to navigate and naturally isolated.

But unlike Kojima’s fictional military conflict set in 2005 a real conflict unfolded between the United States and Japan in the same area sixty years before.

June 3rd 1942 began the Aleutian Island Campaign in the American and Pacific Theaters of World War Two. In only the second invasion of American soil ever, the campaign saw a small force of Japanese soldiers occupying two small islands on the archipelago.

Both Attu and Kiska islands, two of the westernmost islands in the territory of Alaska were occupied by Japanese forces. The Japanese reasoned that control of the Aleutian Islands would prevent the United States from an attack across the Northern Pacific.

Japanese troops raise the Imperial battle flag on Kiska Island in the Aleutians (6/6/42)

At first very little changed for the Unangans (the indigenous people living on the islands) under Japanese rule but that would soon change. Many Unangans would be captured by the Japanese and shipped to Hokkaido where they would be kept in internment camps in harsh conditions. Fearing the Japanese advance the American government forcibly evacuated the remaining Unangans into internment camps of their own where many would die due to exposure of Measles and Influenza. It would take nearly eighty years for the United States Government to formally apologize for the internment and treatment of their people.

Vehicles couldn’t maneuver across the island’s rugged terrain. United State’s soldiers here carry supplies by hand through Jarmin Pass

At the time the American and Canadian fears were growing to a fever pitch. They feared having most American troops already in engaged in the European and Pacific theaters of the war that there wasn’t a lot to stop the Japanese from moving up through the peninsula and overtaking Anchorage, moving south to Vancouver and ultimately settling in Seattle, Washington.

The Japanese opened up the aggressions with bombing Dutch Harbor in the city of Unalaska, Alaska. The aerial bombing which made use of the foggy weather conditions as cover lasted over two days – the second of the two days being much more effective – leaving a burning hospital, oil storage tanks and a breached barrack ship left burning in their wake.

140,000 American and Canadian troops were sent to the islands to meet the Japanese. Rugged terrain and ruthless weather would have devastating effects on both sides of the war effort. By March of 1943 a Japanese fleet was engaged in the naval battle of the Kormandorski Islands. One that would cut off Japanese supplies to the Imperial ground troops on the island indefinitely. Setting the stage for the largest forgotten battle on United States soil ever.

Operation Landcrab

On May 11th 1943 – “Operation Landcrab” began with the sole objective of recapturing Attu island from Japanese forces whose numbers only estimated around 8,000. Japanese forces despite being outnumbered and outgunned held the higher ground while Allied forces struggled with booby traps and frostbite.

Finally on May 29th following fierce entrenched combat the Japanese without warning led the largest banzai charge recorded in the Pacific theater. Led by Colonel Yamasaki the charge penetrated Allied forces so deep they wound up face to face with American rear-echelon support troops. The fighting that commenced there after was barbaric. Furious Hand to hand, face to face battle. Completely outnumbered, the Japanese troops were virtually exterminated.

Shortly thereafter Allied troops landed on Kiska island only to find it abandoned. Under the cover of fog the Japanese chose to remove their remaining troops from the area. Like ghost ships drifting back to the expanse of the sea the forgotten battles were now left to the mercy of time and history books which would bury them soon enough.

LEGACY

American military propaganda during WWII. (We’ve come a long way.)

In a foggy, frozen hell hole killing one another with their bare hands it would surely seem unthinkable to both American and Japanese soldiers that less than fifty years later both countries would be incredibly close military and economic allies.

But a theme Kojima constantly reminds his gamers of is that the enemies and politics constantly change yet the battlefield remains the same. Despite a time period’s politics and conflicts – despite yesterday’s rivals making todays greatest allies – despite what propaganda and claims of righteousness on either side of a battle may be – war is just as barbaric as it ever was.

After all of the decision makers and mouth pieces lay down and go to sleep at night it still all ultimately comes down to men and women – human beings – brutalizing and killing one another over an ever changing political landscape and societal policies that are bound to change soon enough on their own.

After the war the wounds began to heal and culturally the times changed as they always seem to do. With the increase in trade, the meteoric rise of the internet, video games, anime and more the love between our two cultures has never been stronger. I, like millions of other Americans LOVE everything about Japanese culture and Americans and American influence is met with an equally enthusiastic adoration in the Far East.

In a particularly heartbreaking week following the senseless murders of eight people in Atlanta – six of them women of Asian descent – it’s imperative for us as a melting pot to mourn the senseless loss of life together and to be angry on behalf of the victims together but most importantly use this time to embrace one another more than ever. To reach out to one another. To love ourselves and each other. To not let the despicable actions of not just this psycho but any racist shit head divide anyone.

To use our common loves as a constant reminder that we all are human beings and none of us are alone in this world. Sometimes the news cycle can make it look bleaker and darker than it is – but seeing the propaganda and history of the past one hundred years – even if we have a ways to go – we’re still heading in the right direction. Together.

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Periwinkle’s Art of War: That Time Ghost Recon Accurately Predicted War

Years before I became resident pool skimmer at Paradise I considered myself a bit of an amateur, “fictional war correspondent”. Examining warfare video games retrospectively, weighing the odds of probability for fictional conflicts or double checking historical “accuracies” in games about real war long past. Or sometimes just noticing coincidences or conflicts accurately predicted like today’s entry. For those of you that could give a shit about history, don’t worry – this is a new and sporadic type series and will be few and far between (mainly because it requires one iota of research and I am just heartbreakingly lazy).

I will be back suffering, playing horrible games for your reading pleasure soon enough. But for now, since your here, join me while we briefly discuss the time Tom Clancy’s Ghost Recon accurately predicted war.

So today we will cover the very first Tom Clancy’s Ghost Recon game and how it predicted (down to the year) the Russo-Georgian War. But first a quick overview for those unfamiliar with the game series and writer, Tom Clancy.

Tom Clancy’s Ghost Recon was released in 2001 for PC and ported to consoles in 2002. While the game series is one of the only games under the Tom Clancy brand umbrella not based on an actual Tom Clancy novel it still does a fairly decent job guessing a geo-political crisis in the near future.

Tom Clancy was a best selling author who more than likely has written something you’ve either read, watched or played. The Hunt For Red October was his first novel. Patriot Games, Clear And Present Danger and The Sum Of All Fears all became commercially successful films based on his novels as well.

Somehow Tom Clancy looked exactly like I imagined he would.

The Ghost Recon video game series began development in the late 90’s into the early 2000’s and unlike Rainbow Six is not based on a specific story by Clancy but just his tactical/military based body of work.

From Wikipedia:

Tom Clancy’s Ghost Recon is a tactical shootervideo game developed by Red Storm Entertainment and published by Ubi Soft in 2001 for Microsoft Windows. It was ported to Mac OSPlayStation 2and Xbox in 2002 and to the GameCube in 2003. Ports for N-Gage and Game Boy Advance were planned, but later canceled.[6]Unlike Clancy’s other tactical shooter series, Rainbow SixGhost Recon is not based on any of his books.

Red Storm is an American video game developer founded by Tom Clancy and his manager, Doug Littlejohns (which is one of the most ridiculous last names I’ve ever heard). 

Anyways they debuted with, “Tom Clancy’s Politika” and really broke ground in 1999 with, “Tom Clancy’s Rainbow Six” series.

It was also published by juggernauts, Ubisoft. The Montreal based company that has also published all other Tom Clancy titles, Far Cry, Assassin’s Creed, Just Dance, Rayman, Prince of Persia, Watch Dogs and many other titles.

Ghost Recon takes place in the near future (at the time) 2008. An ultra nationalist groups seizes control of Russia displacing its current democratic leaders and begins taking back land and countries lost during the soviet collapse. Russia quickly seizes Ukraine, Belarus, and Kazakhstan and declares itself the RDU (Russian Democratic Union) and sets aim on its neighboring Georgia.

“The Ghosts” are a fictional ultra elite United States military squad first called in to stop Russian backed rebels in Georgia. The rebels are South Ossetia separatists but what makes this case and game particularly interesting is the coincidence of time between the game itself and the Russo-Georgian War. 

But to understand the significance of the coincidence we first have to look into the history of some of the parties involved and what better way to start than examining the modern day history of the gorgeous country of Georgia. 

Georgian flag

Just south of Russia, Georgia was under Soviet control until it regained independence in 1991. Following the regained independence however a long period of political strife, bloody coup and a civil war erupted.

Noteworthy Georgians include: Joseph Stalin and the best looking chess master on Earth Sopiko Guramishvili.

Definitely NOT the best looking chess master on Earth
Guramishvili
Oh and fictional mega babe, Xenia Onatopp. Best Bond villain ever.

Considered a frozen conflict zone (Disputed conflicts and territories left over from the Cold War) Georgia has had two internationally recognized territorial disputes. One with Abkhazia and another in The northern part of the country with South Ossetia separatists. Were going to focus on South Ossetia.

In short, South Ossetians helped overtake the Democratic Republic of Georgia and in April 1922 were rewarded their own separate autonomous administration called the South Ossetian Autonomous Oblast. Leading up the collapse of the Soviet Union, Georgian nationalism was at an all time high during the push for independence from the USSR. Tensions flared between the sides – with Russian backed South Ossetia and Tbilisi at odds. 

All a powder keg which would eventually explode in 2008 during the Russo-Georgian War. The war lasted only twelve days and is notable that it is considered the first war in Europe during the 21st century. It was also the first war to feature cyber warfare as well as traditional military means. 

After almost two weeks the French negotiated a cease fire between the two sides successfully but not unlike Crimea in 2014 Russia has occupied the territory since 2008 breaking the rules set in place for the existing cease fire.

What’s the largest coincidence?

That both the conflict in the game (between Russian backed Ossetian separatists and NATO backed Georgian military) and the real Russo-Georgian war both break out in the year 2008. The game effectively predicting the conflict seven years in advance.

The one thing the game did get wrong?

That it would take a fringe ultra-nationalist political party to oust the Russian administration of 2005. The truth being – there was already a fringe ultra nationalist in office by 2005.


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