What a Terrible Night to Have a Curse: Pokémon Cursed Review!

Hello again my mortals! I wonder what potions I could make out of you!  It’s Halloween Month on Paradise!  So I am offering a lot of Halloween content! That means taking a break from most of my regular posts to find some spooky content! This can be a bit tricky for Pokémon! But recently I heard rumors of a very special Pokémon game that is amazing for Halloween. Today  I am talking about a Rom Hack called Pokémon Cursed.

Halloween in Saffron City

This is a Halloween themed game… although I must say “game”  might be a big word. This game is a Rom Hack of Pokémon Red but it offers only about 15 minutes of gameplay. It has a good and a bad ending… maybe even two bad endings.. depending on how you interpret things. It is up to you the kid of Sabrina to survive a very creepy Halloween. You only have your trusty Marrowak to help you and a cute Halloween costume to go trick or treating with. The game features some mini events and a nice little story that is a perfectly great Halloween adventure paying some homage to a classic little ghost story.That even involves you Trick or Treating across Saffron.  Some spooky tree decals complete the atmosphere.
You and your mother Sabrina are holding your classical Halloween Tradition of battling. However this is the year you finally win….at least if you know how to play Pokémon. Winning with a Marowak is no easy feat! In fact it is VERY easy for you to make the game rather impossible to win. 

When the title-card has nothing to do with the game, you know you are in trouble!

As expected you will be dealing with a lot of ghosts in Saffron City! However these ghosts  are all Gen 1 Pokémon. That means Gastley, Haunters and Gengar. Three Pokémon that have the Ability Levitate, which makes them immune to ground type moves.. and they are ghost and poison types.  Meaning they are also immune to fighting and normal type moves!
Now wouldn’t you know, Marowak at that level this game is played at (24-32)  ONLY knows normal and ground type offensive moves! So you are up a creek without a paddle straight from the get go! Luckily there is one move that can change the tides! Marowak has the move Foresight.. a move that can “identify” ghost types! While it is never specified by game text that means now a ghost can be hit by normal type moves. IF you go trick or treating first and try to replace this normally worthless move you lose the game then and there! There is no option to back out and you have to start from scratch… unfortunately that “oversight”  shows a design mentality that completely sours this game for me. 

Haunter! Marowak has a bone to pick with you!

Horror or Horrible

This game requires a basic knowledge of pokémon strategies, if you do not know how to play Pokémon this game is fairly impossible for you.  It isn’t clear about having multiple endings and kind of feels like a  .exe  game .. which always ends badly! So even if you manage to “finish” the game you might think there is just a bad ending. This game makes it feel that it just has a bad ending. The bad ending isn’t that cleverly written and doesn’t feel all that creepy!  It tries  to play into the “ghost of lavender town” hype but by choosing Saffron City as a setting .. there is a disconnect with that myth! There is an explanation.. towards the end of the good ending that actually makes this an interesting bit of lore but unfortunately the way to reach that ending is…. almost near impossible without a walkthrough! So while I will not tell you where to find all things I will tell you what you need to find. 

By having your flesh eaten you turn from a GBA sprite to a Game Boy Colour one! Creepy!

The goal in this game is to find 5 ghost shards.. but you do not know that. It is never said you need them! It isn’t even really implied.  You  get Castlevania 2 like descriptions like “I saw them falling from the sky, use this to find them!  This problem becomes increasingly worse when you realise that the item you should use  to find the items doesn’t work. You get an item finder but since the Ghost Shards do not seem to count as official items, for some reason the Itemfinder does not detect them. Which means the brunt of the gameplay is pressing the A button on every tile. Until you find them! Unfortunately they are also not at logical spaces like behind a crate.  They literally can be anywhere! So that already makes the game basically unplayably annoying. But silly as I am … I actually  hunted for the items and found half of them… a YouTube walkthrough helped me find the additional two! But I stopped there! I wanted to find the rest myself.. I proudly marched into the executive office ..hoping the shards would help ..but no….So without any hints you have to figure out how to proceed. So I went to talk to every single NPC I could find again.. but not a single hint….*sigh* I guess I will interact with all random items. 

I have a Ghost Glock and a Ghost Desert Eagle!

A computer earlier gave me a mystery message, so I figured that was where I would start. It did not work.. but another random computer worked! Yay I guess?!t told me the elevator had unlocked and it did not.. instead on a normal wall somewhere in the building a secret elevator had spawned……… a random elevator spawned after interacting with a random item.  That elevator takes you to the final battle.. I got wiped in that battle. Your evil father shows up and he has a Porygon that is setting up powerful attacks.. Eventually he one shots you with Tri-Attack.. if he doesn’t his second Pokémon has priority moves which will without a doubt finish you off. You are going to catch a Ghost Pokémon to nullify his Porygon.. but there are no Pokéballs in this game… unless….. you interact with a specific cabinet in the game. Dear Rom Hacker..placing items in random spots is not a puzzle! But I must admit playing through this is rather horrifying. I was scared I would not be able to finish a simple pokémon game. There is no Pokémon game I can not finish! So I endured.

That is right! One of those people stupid enough to play this “game”

Deader than a Ghost

Is that everything that sucks about this game? Unfortunately no! To catch the ghost Pokémon there are a few trainers that are actual ghosts you can fight. Because they look like people IF you play Pokémon they look like trainers.. so it seems like you can’t catch them. Actually you can… but if you are anything like me  by the time you can do this you have already defeated all the ghosts you can battle… luckily there is a way  to battle new ghosts…. you talk to random people multiple times in a row making them repeat their dialogue six or seven times.  Because that of course is the instinctual way to catch Pokémon. All in all this game is really an unplayable mess of non logic that is barely even a game! There are two interesting battles in the game, against both parents and I really liked the battle puzzle idea they went for.

This happens every time I let a friend sleep on my couch after a night of drinking!

Unfortunately that puzzle needs to be solved once and after it is just a rinse and repeat.
The game tries it’s best to help you get some boundaries to the world but unfortunately  that is oftenly glitched. I spent over 30 minutes searching a room after I discovered I could clip into it.. I felt it was a secret entrance and I needed it.. .it was a glitch however and time was wasted. My player sprite had some issues at times, Focus Energy the move does not seem to work properly and the fact that you can deadlock yourself at multiple moments forcing a complete restart makes this 15 minute game still a slog to get trough! If you need to find the items you are searching WAAAAAY longer. 

Because Candy > Family

I expected a lot of this game as I saw it in a top 10 scary Pokémon games. Clearly that list only based it on scariness and not on quality as this rom hack has NO quality!  The good thing I will say about it is that it is cool to be Sabrina’s daughter celebrating Halloween with her. The audacity to make Blaine the dad however.. two characters who weren’t even close in age or demeanour ruin the idea of having an evil dad. The spooky tree texture in the background of the city is the best idea this game has. Mamma Sabrina is  great as well .. I really like it!  But yeah that’s it… as much as I want to like a Halloween game more this isn’t it!

I love those trees though!

 If you want a spooky Pokémon game you are most likely better off playing Pokémon Snakewood , I gave that my lowest rating before but at least it offers some content!  The first five hour of that game is fun and it has Kamina as a trainer. The quest for a good Pokémon Horror game goes on. Where I compared Snakewood to watching Family guy but as a pokémon experience I guess this one is like watching Troll 2 with the funny scenes taken out.  I am really sorry for the Pokémon games I still love you… I just really dislike this game!
But  I am keeping Sabrina’s daughter canon!

Lowest Score on the Spook Meter.. and since it isn’t a game.. it doesn’t even get a cocktail flavour!

Looking for Pokémon Halloween content turned out to be a bust.. so I guess I have to make some myself…..wait.. make some myself…..that gives me an idea!!! Mwuhahahahaha. Mwuhahahahahahaha! Mwuhahahahaha! Oh.. right! If you feel wish to pass on some money to be in case the ghosts get to you before you get to enjoy it, feel free to help me out via Ko-fi! I suspect a big fictional electricity bill is soming…as well as some real stuff of course! Check out my Ko-Fi page to see what ever project it is that I am working on. Projects! Mwuahahahaha.

The Kangaskhan Cubone Theory

Greetings little monsters, it is time to go theorycrafting again. Though this is the category I seem I will struggle with most to keep up, mostly because I weave all sorts of theories together, I do think we have a good one today. We will take a deeper look into pokémon evolutions and mythos. This just might be a tricky one.

The Rumor
Pokémon is filled with the most horrible stories you can ever imagine. From cute balloons stealing children’s souls, to children starving in the woods and their spirits merging with the trees, wandering around as phantump forever. Death is ever present in the world of Pokémon. One death in particular is known by both fans and casual followers alike. The death of Cubone’s mother. A narrative that was explored in the original GEN I , Red and Blue ,  games and which was heartbreakingly recaptured in Let’s Go Eevee and Let’s Go Pikachu. In the latter we literally saw cubone chasing after the departing spirit of Marowak.Yet some believe that Cubone’s mother wasn’t a Marowak at all. It was a Kangaskhan.With cutscenes already proving us wrong, why would we even discuss this theory? Both Nintendo and Game Freak employees keep hinting that there still might be truth to this rumor.
‘How can this be Pinkie! You just told us Marowak was in the cutscene and there even is a pic below… BAD PINKIE!’ Hold on now before you make me cry by shouting at me…*snif*… it’s thursday ..so that means I got a theory.’ To present some evidence I need to jump forward to the sixth generation and a mechanic we learned about there. Mega-Evolution.

Poor Cubone, finally seeing its mother again….
Just to lose her forever… Pokémon can be cruel!

Proof: Mega Evolution
By now we all know Cubone is donning the skull of it’s dead mother. If you didn’t… here you go.. another wonderful titbit of pokémon lore that is absolutely canon and confirmed. The quick theory was that Kangaskhan baby fell out of it’s pouch as it’s mother was killed then worre her skull as a mask. However this would invalidate game canon so as a theory it just doesn’t work for me. Mega Evolution kinda proved something I was suspecting all along , which is massively important to this theory.  Gen VI allowed us to use a piece of jewelry and an empowering stone to alter the forms of final evolution empowering them for the entire duration of the battle, as long as they carried that stone. To many’s dismay when Kangaskhan got it was just the baby getting out of the pouch to fight side by side next to its mother. People nagged and complained that this was not an evolution. Yet maybe…it was? What if Kangaskhan could not separate from her baby. What if they are in fact on Pokémon with two minds. We’ve seen the existence of two separate thinking entities in a single pokémon before, Slowbro and Girafarig just to name some. Dodrio is even known for those minds arguing with another. The fact that the beloved mother pokémon needs the power of mega evolution of separate from the baby, validates this theory. The suspicion had always been there since gen II where Kangaskhan would hatch as both mother and offspring already nor do we see any of the two ever wandering alone.
Possible anime episodes were the baby gets stolen we will exclude because in my eyes those DO contradict what the game provides us. The anime would after all be compelled to write interesting narratives, and concerning a mother and baby bond pokémon those storylines come very easily.Back to what has been more or less established in the game. The two being quite inseparable We now can begin to wonder, if Mega Evolution is the right way of separating them could there be a wrong way?. 

Maybe this could have been Cubone”s life!
But it was never meant to be!

Hypothesis: The Nincada method
Could Kangaskhan really be related to Cubone?  How was Marowak cubone’s mother, yet Nintendo keeps putting the family pokémon and the lonely pokemon together in the same fields. Why can Kangaskhan show up in Pokémon Sun and Moon as an S.O.S. call for Cubone? S.O.S calls with a few exceptions (like Mareanie who shows up to eat wounded, calling for help, Corsola) only monsters from the same evolutionary line show up. Could there actually be a link? We have seen pokémon evolve before when they merge with other pokémon, but can the opposite also be true? What if Kangaskhan  in fact could evolve into Marowak by separating their child from them in an attempt to protect them? This could make sense were it not that Marowak only has a base stat total of 420 and Kangaskhan has one of 490. Where does the baby go?  Let’s consider a single pokémon, evolving into two? Unheard of you say? That’s not right, in Generation 3 we have seen this before, when the bug Pokémon Nincada evolves, as long as you have a free slot on your team, it evolves into two seperate pokémon being Shedinja and Ninjask. Shedinja being the byproduct terribly weak with only 1hp but a very special ability. Now let’s see if it even remotely makes sense, say Kangaskhan can separate when it’s panicked and fears for it’’s child which causes it to evolve. Not only do we see Marowak we also get a “new” pokémon, that for this blog we will give a placeholder name for the species. In this blog it shall be known as a Beybiroo. Beybiroo would be a baby pokémon, like  budew, smoochum, pichu and the likes. It moveset would be moves like Tearful Look, Curse and maybe Round. Not a great Pokémon but it allows you to bring Curse onto Marowak or Kangaskhan later on.  “Hold on Pinkie, before we talk about movesets, lets see if Kangaskhan evolving into Marowak even makes sense? You said it’s base stat total drops, even if we get a baby pokémon with it ? Why would it evolve in Marowak then if it was stronger before?’ Well my sweet little monsters, there is one stat that firmly increases if Kangaskhan would evolve into Marowak. It’s defence!

With Beybiroo hurt it’s mother knew what to do.
She would fight untill the bitter end to protect her baby!

Completing the circle
Woah… the defence rising of a Pokémon defending her child that actually kinda makes sense! But what about Beybiroo then? How does it evolve? Well we have known about item evolutions already and then I don’t mean the evolutionary stones.  I am talking about items like your Metal Coat, Dragonn Scale, Magmarizer and so on. How about making an item based around a skull and when Beybiroo holds it while leveling, it will evolve into a cubone? It would fit in the lore after. Yet of course it still needs to be implemented in the game.  How could we do that? First we need to give Kangaskhan a move to seperate Beybiroo from her. Gameplay wise it makes the most sense to make this a learned move, akin to self destruct and explosion, but as a ground type move instead. A name like Mothers-Love would probably be preferable over Baby-Toss.  Once used Kangaskhan faints and directly after the battle it used that move, it evolves. If you have a free slot , you also get the Beybiroo added to your team. A Marowak who is evolved this way (and thus always is female)  can get a new ability as well. This ability would allow it to get the skull item you need once it faints and it has an item slot available. The item works in essence like a focus-sash, that would your pokémon take a one hit knockout attack Marowak is switched in to take the hit (with its own defences instead, consuming the item)  However when Beybiroo levels up with it..it can evolve into cubone. At level 28 if your Cubone is male, it will evolve in a Marowak like normally. If Cubone is female AND you have a Beybiroo in your party, Cubone evolves into Kangaskhan at the same level, without the baby it will transform into a Marrowak like normal. Thus completing the Marowak family circle. 

This would be my evolution table! Complex but could make sense.
Keep being strong Cubone!

Good and Bad Separation
I think by doing it this way, the theory of them being related could actually work very well. The themes of orphan and parent would create a synergy between the paring and with Alolan Marowak being a thing this life cycle could create a very interesting bond between your Pokémon, where you can use Beybiroo, alongside the move tutor  as a method of getting better moves onto your Kangaskhan or Marowak. Having an alternate method of obtaining a baby-mon is also something that could be very nice, without us having to find a new form of incense. The mother pokémon being the origin of the story. Will you go for good separation and use the mega stone only, or will you separate the pair to gain the better abilities and useful items? A moral dilemma that when executed right could be tremendously fun to play around with adhering to the duality Pokémon has had since the beginning.
Having the cycle work this way also mean we finally have an explanation for the link, without harming any of the cutscenes. Saying goodbye to Marowak would remain intact, yet the story of a loving mother giving up her live to save her child would never have been more powerful.

What if they are actually the same, and one had just less luck in life?

Thus ends today’s theory.  It was nice to add my own spin to an older theory, trying to make it work. I hope you enjoyed as well.  What theory would YOU like me to shine my light on?
Give my day a little bright powder and leave a like or a comment.
Stay pink my little monsters!

X


P.S.
Have a happy drumming Cubone cause it deserves a smile too!

Have Fun Pal!