Crouching Tiger, Hidden Sadness

POSTCARDS FROM PARADISE

Recently I’ve been traveling off the island quite a bit. The pools have maintained their chlorine freshness with the help of my faithful companion, Cookie. For a few fish and cigarettes a day he doesn’t mind cleaning out the filters and even performs a little Sea Lion show for the guests in the afternoon.

So on these long turbulent flights back home to try to take my mind off of Monsoon season I usually comb through the movie section aboard each flight. Most flights have the same movies and almost all of them are bullshit. They know it and you know it. But what are you going to do? Not watch them? Stare at the suspicious guy two rows over for eleven hours? Sleep? HA! Right.

But on a red eye back to Paradise from Siberia West I found myself basically alone in the cabin with drink in hand and my headphones plugged into the auxiliary jack. I had found an old favorite. A movie that I fell in love with so many years ago. (A movie I actually paid for on Pay-Per-View back in the day). The feudal Chinese fantasy, Crouching Tiger, Hidden Dragon.

Let’s spend this space celebrating Ang Lee’s cinematic achievement, Crouching Tiger, Hidden Dragon based on the novel of the same name written by Chinese author, Wang Dulu.

Crouching Tiger, Hidden Dragon is actually book four of five in Dulu’s Crane-Iron Series. Crane-Iron being named after the first characters in the first and last installments of the series. The series’ five novels chronicle the struggles of four generations of youxia (simplified Chinese: 游侠; traditional Chinese: 遊俠), often translated as wandering heroes. Each novel contains elements which link it with the others. (Wikipedia)

He did not write the novel for it to become this game

Wang is not only considered a pioneer of the modern wuxia genre but a writer that perfected it. Wuxia is a genre of Chinese fiction that literally translates to, “Martial Heroes”. Usually blending fantasy with martial arts and romance – characters are often from lower social classes and are driven by chivalry or righteousness.

Born Wang Baoxiang 王葆祥 in Beijing 1909 he was said to have written as many as fifty novels between 1931 and 1949. Thirty six of those novels being wuxia novels. Sadly after the Chinese civil war Wang was denounced as “reactionary literarti” by the ruling Communist party and sentenced to hard farm labor where he would die from an unknown illness.

Wang’s legacy in the west was cemented by Taiwanese screenwriter and Director Ang Lee’s adaption of Crouching Tiger, Hidden Dragon.

Ang Lee OBS is a cinematic powerhouse. Born in Pingtung County, Southern Taiwan he was educated in both Taiwan and the United States. His works have found international acclaim and he is a critically and commercially celebrated writer and director. His notable works include: Life of Pi, Sense and Sensibility, Hulk, and Brokeback Mountain. Aside from winning a multitude of awards he has also been awarded the Order of Brilliant Star – the second highest civilian award bestowed on citizens by the Government of Taiwan.

He did not direct the movie for it to become this game.

In 1995 the LA Times named one man, “The coolest actor in the world”. It wasn’t Samuel L Jackson or Speed Star, Keanu Reeves. It was the face of Gun-Fu. Total-stoic-badass-John Woo-regular, Chow Yun-Fat.

Chow Yun-Fat did not come from nothing to be in this game

Born in Pok Liu island, British Hong Kong, Chow Yun-Fat SBS was raised by his mother Chan Lai -Fong, a cleaning lady and vegetable farmer and his father Chow Yung-Wan who worked on a Shell oil tanker. He grew up in a farming community with no electricity waking up early each morning to help his mother sell herbal jelly and work in the fields during the afternoons.

At 17, he took odd jobs to help the family any way he could. It was around this time his actor-trainee application was accepted by the local television station. He was signed to a three year contract and made his acting debut in 1980. Working his way through TV as a rising star and heart throb and on to the silver screen with John Woo Chow Yun- Fat has carved himself an extraordinary career. Even being awarded the Silver Bauhinia Star – the second highest rank star in the honors system of Hong Kong. Awarded to those who have taken a leading part in public affair or voluntary work for a long period of time.

Starring alongside Chow Yun-Fat in the film is the dazzling, Michelle Yeoh PSM. Ranked the “greatest action heroine of all time” by Rotten Tomatoes in 2008 – Michelle Yeoh – known for performing her own stunts and fight scenes has been dominating screens for nearly four decades.

Behind that smile is a stone cold killer that has already killed the game’s developers and soon me for bringing the game back up.

Born in Malaysia, Michelle Yeoh Choo-Kheng PSM to Janet Yeoh and Yeoh Kian Teik, a lawyer and MCA politician respectively. At an extraordinarily young age Yeoh was keen on dance and began ballet by the age of four. In her teens her parents and her would move to the United Kingdom where she would attend UK’s Royal Academy of Dance.

A natural beauty at the age of 20, Yeoh won the miss Malaysia beauty pageant and even move on in competition to win an international, “Queen of the Pacific” pageant. But she is hardly a delicate flower. She has cultivated a reputation for a legendary work ethic, and expertise in choreography. She would become world renowned not only for her acting prowess but her physical capability as well.

I was going to go even further on about the lovely accomplishments of both Zhang Ziyi and Chang Chen but do we even have to? Did either of them work their entire lives only to have their likeness exploited in this dumpster fire on disc?

The answer is no. No they didn’t and none of these people deserve this. These are real human beings with real feelings and aspirations. They don’t deserve this. No one does.

FANCY VIDEO INTRO

There really isn’t that much I can say that I haven’t already said about really sad games before. What is extra infuriating about this game is that:

1.) It’s actually based on a good movie. Most aren’t.

2.) The movie’s fight scenes are breathtaking. The movie literally has done everything for you. All you have to do is take a super entertaining movie fight to watch and add buttons.

I mean.. HOW can you fuck this up?? They’re like three back drops in the entire game.And yes I understand that a majority of the film takes place in the same area but is it so absurd to ask a room full of writers – whom I would have assumed enjoyed the movie (before I played the game) to use their stupid imaginations and get creative with the game’s plot??

Instead of playing the same exact three areas with three different characters like nine times maybe we could branch out a bit? Like say I don’t know – make the game about Jen’s eventual trek to Mount Wudang? Boom. There ya go, guys! Make a game about that. Fucking idiots.

But fine – say they had to follow the film to a tee. That’s fine to. Just do a better job at it. When the game begins it doesn’t introduce anyone – or anything. It assumes you already saw the movie and thrusts you into a hoard of stupid AI ninjas that constantly swarm and overbear you because the controls are fucking impossible.

Even when you do somehow learn how to defend yourself and awkwardly jump from wall to wall – none of it is remotely fun. I spent hours with this game and aside from mounting frustration I felt absolutely nothing at all. I’ve had more fun sitting at the DMV next to crying children.

In fact this game was so bad – I have felt nothing since. It has taken all of my abilities to feel anything away. Maybe it’s for the better.

SHOP TIL YOU DROP

If a general overwhelming sense of sadness isn’t quite your enough then fear not! Like most things the internet also has overpriced copies of the game – the perfect way to find yourself on that long road to financial ruin completing your self loathing sadism.

But really- the game can be found at bargain bin prices – around $3-5. The insane part to me, however is the DVD of the movie itself can be found even cheaper! Which is a crime against humanity.

If you absolutely must – I suggest buying the DVD of this film and holding a game controller while you watch it.

DESERT ISLAND SONG

PERIWINKLE’S LOWING HANGING FRUIT PUNCH INGREDIENTS

1.) A small chunk of fur from Parka (Cold Winter)

2.) A thimble of Jack Bauer’s sweat (24: The Game)

3.) A can of Reservoir Dog Food (Reservoir Dogs)

4.) A handlebar mustache (American Chopper)

5.) Blood of a Backstreet Boy (American Idol)

6.) An impossible to control Q-Tip (CSI)

7.) The tooth of a terrorist (Fugitive Hunter)

8.) One Mona Lisa Smile (The Davinci Code)

9.) One Copy of, “Night Rocker” by The Hoff (City Crisis)

10.) One blood stained trucker hat. (Silent Hill: Origins)

11.) One handful of crushed Peony petals (Crouching Tiger, Hidden Dragon)

For survival horror, retro sports and more shit check out my site or spam me on social media!

Paradise Hill: Origins

POSTCARDS FROM PARADISE HILL

… I never really understood how I got there until long after I was already apart of the town. The last thing I remember is seeing Cookie walk into a fog. I followed in after him wondering where he was off to. He seemed quiet and more focused than usual. Eventually the fog grew so thick I could barely see directly in front of me. I called out for Cookie to no response.

It felt like I had been walking for days. Eventually the sand of the beach turned into asphalt and I began following the lonely white road line to keep some sense of direction. It felt as though I was traveling in dream years. So quickly through time that it gave the illusion of time itself standing still. When all at once the silhouette of a sign jutted out through the mist.

“WELCOME TO PARADISE HILL”

That was a few weeks ago I believe. But it could have been years ago. Time is a concept very rarely regarded in Paradise Hill. Besides, I had bigger fish to fry. I stood with the letter in my hand. I couldn’t believe it. The letter read:

“NOTICE OF EVICTION”

I stood shocked. I had fallen in love with the town. No traffic, no lines, no one to bother me. The fog made certain things and people a bit harder to see but really, once you got used to squinting all the time it was quite the destination. It had all of the makings and charm of your typical north west lumber town.

Nurses between shifts walking down the road together. I seem to see the same group every day after I wake up, hop out of bed and take a shower in Paradise Motel. “Hi ladies! Working hard or hardly working?” They always seem to get a kick out of it.

When I did leave the motel room in it was in short bursts. Run to the corner store and pick up a six pack – stop at the diner and use the kitchen to cook up a couple of steaks and then stroll merrily back through the blurry black and white white fog to my hotel room. Occasionally outside some loud fire siren would go off and it’d start to get dark outside but i never seemed to have an issue with it.

Just like anywhere else – you keep to yourself and no one tends to bother you. Not even in Paradise Hill. Until now.

As I read the eviction notice the board of directors at Paradise Hills sited a few reasons for my cause of eviction:

1.) LACK OF LODGING EXPENSES PAID: It’s true. I wasn’t paying rent. I mean no one ever asked. One time some guy with a huge hat knocked on the door and just sort of stood there and walked off. But I didn’t know if he was the landlord or just a creeper.

2.) THEFT OF GOODS AND SERVICES:

– (5) Welcome to Paradise Hill gift shop shirts

– (16) Six packs of Paradise Hill Ale

– (2) Bottles of sexual lubricant

– (1) Copy of The Titanic

– (1) Copy of Silent Hill: Origins

3.) FAILURE TO FACE YOUR OWN INNER DEMONS/ BE CREEPED OUT

Mr Winkle. Please – keep the goods you have procured and please leave town immediately. You are no longer welcome here at majestic Paradise Hill. Also your Sea Lion has been returned to your home safely. Please do not speak to any one on your way out as you have been creeping out the other residents for quite some time now.

Sincerely,

PARADISE HILL TOWN HALL

I packed up all my belongings as some beautiful sad music began playing from no where and I backpacked out of town. As I was on the outskirts of town I heard cheers of celebration. But before long I saw the bright lights and sights of Paradise again. Like a tilt-a-whirl through the dark. As I walked through the crowd no one seemed to notice me.

It dawned on me that I was now trapped in Paradise Hill forever. I was free to travel across the globe but no one would ever see me again. Only maybe being able to detect my presence here and there like that one movie with Sean Bean in it.

Baddest Bean on the planet.

Which I was completely fine with. I began to think of the possibilities of my new invisible life. I could sneak into Area 51 and finally figure out what the hell that place was all about. I could get into concerts for free. I could haunt people! This was going to be great. But my first mark was a hot dog stand I saw off the path near the coconut’s huts. I grabbed a roll and reached in the hot water and grabbed a hot dog. I slapped it into the bun and took a bite. Ah. Delicious hot dog stand hot dogs. Disgusting and delicious and now free for the rest of m-

“You gonna pay for that?”

Turns out I wasn’t invisible. And I wasn’t getting free hot dogs for the rest of my life. I walked home.

FANCY INTRO VIDEO

Released: March 4 2008

Developer: Climax Action (Sudeki, The Italian Job)

Published: Konami

Well back to reality and really sad gaming. Today, we have a case of a game that might have been alright if it wasn’t associated with such a strong franchise. I also sort of wanted to use this opportunity to explain what little work that does actually go into these posts and the sad consequences that result from playing (generally) nothing but bad games all of the time.

Not pictured: The Cry Hole that I crawl into after hours of bad gaming.
Shelves of despair

When Pinkie and I had a check in conversation (now that she has a palace built it’s become a whole event with feasts and festivities etc) she asked what I was working on. I told her I was planning on starting Silent Hill: Origins. She responded with, “isn’t that the really bad one?”

Which surprisingly it’s not the really bad one. It’s just not a really good one. Which sums up this game perfectly. If it were named anything else it would probably be considered a forgotten but slightly above average survival horror game – starts off kind of lame, picks up and ends in an absolutely nonsensical way. Put the words Silent Hill on the case however and now you’re looking at a lackluster experience.

In the game you start off as rootin’ tootin’ truck driver, Travis Grady. He’s driving his MAC Truck getting his kicks off Route 66 and all that when he spots a little girl in the road. He swerves to avoid her (as most human beings tend to do) and stops to get out and investigate the scene. Looking for the lost child, he sees her approaching from behind him in his rear view mirror only to disappear which scares the shit out of him but certainly doesn’t deter him from abandoning his vehicle and walking miles and miles in a thick fog in the middle of the road.

Eventually this leads Travis to a house fire. He spots some weird broad hanging out by the burning house and runs in because of course he does. And he rescues some kid that’s torched like a marshmallow. Eventually passing out – he awakes in Silent Hill to go search for the french fry kid and madness ensues.

Now, if I may – first off – I am a Daughter Daddy. She is the light of my life. When my wife was pregnant I think I surprised her by crossing my fingers and hoping for a daughter and we were lucky enough to get a bright, beautiful, healthy little lady. I fucking love that kid. BUT – I have watched enough scary movies to know that if I’m out in the middle of no where and some creepy little girl is hanging around – I’M NOT FOLLOWING HER. I DON’T CARE. GO AWAY. LEAVE ME ALONE.

Alright, with that out of the way lets cover a couple of things that this game does really nicely. The sound effects and soundtrack are top notch – Silent Hill quality. Like all other SH soundtracks, composed by the master, Akira Yamaoka. The absolute badass Thom Yorke-esque dark genius of video game soundtracks. The sound effects and music are unnerving and uncomfortable – aptly suited for the atmosphere.

I want to recommend this game so much more but it breaks my own personal cardinal sin of gaming: difficulty due to controls. There is nothing I hate more than fighting a game more than the story or gameplay itself.

Controls and saboteur camera angles are what takes this Silent Hill entry out at the knees. The storyline and voice acting isn’t seminal by any stretch of the imagination but it’s not noteworthy poor. The puzzles are weak and there is a lot of backtracking (RE style) – also not a lot of actual area to explore. For an open town the game has you on rails for a good majority of it.

Camera angles that can really get in your head

The game does certain things right but it does so many little things wrong that it begins to become a serious distraction. The small unnecessary changes are enough to anger longtime fans. The nurses now see and react to noise/light/everything – just another static sprite that is easy to avoid but lacks any of their signature creepiness.

You can pick up large heavy objects to toss at monsters – which is cool – but kind of pulls you out of it as you go through your inventory and realize that your character is carrying twelve portable TVs, three filing cabinets, sixteen I.V. drip bag stands and six different guns. I am not a huge fan of Resident Evil’s death-by-no-inventory-space strategy but how many fax machines can one guy hold?

Not to mention you don’t even really need weapons most of the time. The ability to punch your enemies is overpowered for a survival horror game. I have beat up so many nurses in the past week I could star in my own episode of COPS.

Bottom line: Please for the love of all things holy – Konami – if you are going to outsource one of your flagship franchises please let it be to Kojima Productions. I don’t give a shit what beef you guys have. Figure it out and lets do this.

SHOP TIL YOU DROP

Now here is where it gets tricky. To be frank, even the bad games I adore. I just love playing games. I love buying them, I love looking at my horrible collection of bargain bin trash just as much as any rare games I find. Like little trophies made from melted garbage can lids. They’re mine and I absolutely enjoy playing and writing about them.

Generally, on this blog I deal almost exclusively with cheap games. This game? Not very cheap. Luckily for me, I purchased this years ago before everything Silent Hill exploded in price online.

I would never, ever tell anyone what to buy or what not to buy. I wouldn’t even judge anyone for buying Rule of Rose for $16,999. I mean, I would hope you would find it cheaper but whatever at the end of the day it’s your money, you work hard for it, you spend it on whatever you want.

Right now it looks like it’s averaging about $110-120 on eBay.

Is it worth $2300? I’d have to give it a hard, “no.” But I clean pools for a princess that pays me in bad games – so you do you. I would suggest checking out eStarland or Lukie Games over bid sites for collector’s series games like Silent Hill. There are a ton of gougers that will buy everything up just to raise prices even higher upon resell THUS continually driving up market prices for regular gamers like you and I. Dicks.

DESERT ISLAND SONG

The classic that can get anyone in the mood. Even if it’s for Origins:

Periwinkle’s Lowing Hanging Fruit Punch Ingredients

1.) A small chunk of fur from Parka (Cold Winter)

2.) A thimble of Jack Bauer’s sweat (24: The Game)

3.) A can of Reservoir Dog Food (Reservoir Dogs)

4.) A handlebar mustache (American Chopper)

5.) Blood of a Backstreet Boy (American Idol)

6.) An impossible to control Q-Tip (CSI)

7.) The tooth of a terrorist (Fugitive Hunter)

8.) One Mona Lisa Smile (The Davinci Code)

9.) One Copy of, “Night Rocker” by The Hoff (City Crisis)

10.) One blood stained trucker hat. (Silent Hill: Origins)

Suggestions? Requests? Send me a message!

Periwinkle – Triggered.

An infuriating mixture of nearly invincible enemies, next to nothing plot and ugly design.

POSTCARDS FROM PARADISE

Cookie and I have been renovating our hut in preparation for a lovely spring and summer – my first on the island. We decided to put the hut on stilts and move it closer to the shore for two reasons: We both enjoy the sounds of summer storms rolling over the ocean and it’s easier for him. You see, as of late Cookie has become quite the ladies man. He likes to bring his Sea Lion girlfriends over to watch movies as he has always really been quite the cinephile. I can’t tell you how many times he’s made me watch Life By A Whisker.

So, like a good roommate I retreat to my small room and put my headphones on. I don’t get very many guests, myself. Once a month the manager might kick open the door and throw my next batch of horrible, bargain bin games inside for me to suffer through. Other than that every full moon Sunny leaves me hand woven baskets with fruits and random bones on our small front porch. I think it’s a gesture of good will but it could also be a grave threat – it’s hard to tell with him.

This month I opened the front door to the see the game box of, “Trigger Man” stuck to my door with a combat knife. And I could just faintly see the Manager running back into the tree line. She’s not as innocent as she’d like you to believe. There are even rumors on the island of construction workers on her new Castle disappearing. But I keep my head down and keep quiet. I’m just here to do a job, sweet island citizens and guests and it begins now. Let us begin this mortal sin of a game!

NEW FANCY VIDEO INTRODUCTION

No.

Publisher: Point of View (They published the amazing NFL Blitz)

Developed by: Crave Entertainment (The creative genius behind, Baby Pals)

Crave Entertainment originally titled this game, “Baby Felons”

Trigger Man makes the impossible possible. It makes being a mobster incredibly lame. The story is so abhorrent that it would have literally been better with no story or context at all. That way the person playing the game could just nonchalantly make up their own plot line.

“What’s this guys deal?”

“Oh. He drank too many Mountain Dews. Now he’s taking everyone down.”

“Ah. Makes sense.”

That story? Those two sentences? More thought out then the entire game. Concept, design, story, all of it.

I read a blog post about eyeliner earlier today that is more badass than this game. The unnamed, idiot, blockhead main character you play as is so boring and uninspired I’ve come across pots of boiling water with more complexities.

The controls are so sad that just ducking is an achievement. Sneaking is impossible although an absolute requirement throughout the game. Cover is nearly impossible during shootouts although that too is paramount to even surviving the constant swarms of respawning enemies.

Speaking of enemies…The only actual badass thing in this entire game? The security guards you have to fight who are basically fucking indestructible. They should play footage of this game at every security guard convention across the country. Sure, they can’t shoot straight and they run directly into your line of fire but they sure are tough.

That is also assuming you can even hit them. If you aim the reticle at the enemies head you will shoot their body. Which takes at least ten shots to kill anyone (Oh, yeah and you can only carry like 30 bullets at a time with any gun so good luck with that). But a headshot grants an instant kill every time. So if you aim the reticle just above the enemies head – you still miss. You just shoot over their heads. It’s extremely difficult to even get a head shot. Skill has barely anything to do with it. It all boils down to luck.

Yeah, good luck idiot.

Which speaking of luck – upon playing this game you will find yourself unlucky A LOT. The missions themselves would honestly take about six minutes each to blow through if you didn’t die 150-200 times per round. It’s UNREAL.

Oh and this god forsaken blog post? Already like two thousand words longer than the game manual. Another sign of how bad the game is. They couldn’t even hire a writer to lie for a minute about how fun and cool the game is in its own instruction manual!

Here’s one last dumb analogy for you. Say video games were sea birds. Why? I don’t know. It’s the first thing that came to mind. Grand Theft Auto 3 (which came out three years before Trigger Man, mind you) was a great game. But far from perfect. Especially with its shooting and aiming controls. It was hard to handle. The lads and ladies at Rockstar had yet to perfect their combat system. So despite its insane fun it could be frustrating to play. Which would take it down from a beautiful majestic sea bird to maybe something cool but a little derpy like a Flamingo.

So if GTA 3 was a cute but derpy flamingo spending its days at an all you can eat Shrimp buffet than Trigger Man is a Sea Gull eating cigarette butts out of a trash can biting little kids that pass by.

Who hasn’t had a date end like this, amiright?

The game is turbo trash. Really can’t put it any other way. It’s literally the worst game I have ever played.

(DEFINITELY DON’T) PEE IN THE POOL

SHOP TIL YOU DROP

For the collectors out there – you can find this game on pretty much any site for next to nothing. But I must point out this idiot for trying to sell this piece of hot garbage for over $35

Just..stop.

DESERT ISLAND SONGS (Songs inspired by the games)

Periwinkle’s Lowing Hanging Fruit Punch Ingredients

1.) A small chunk of fur from Parka (Cold Winter)

2.) A thimble of Jack Bauer’s sweat (24: The Game)

3.) A can of Reservoir Dog Food (Reservoir Dogs)

4.) A handlebar mustache (American Chopper)

5.) Blood of a Backstreet Boy (American Idol)

6.) An impossible to control Q-Tip (CSI)

7.) The tooth of a terrorist (Fugitive Hunter)

8.) One Mona Lisa Smile (The Davinci Code)

9.) One Copy of, “Night Rocker” by The Hoff (City Crisis)

10.) One indestructible security guard (Trigger Man)

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