Review: Pokemon Masters

We haven’t been feeling all that nicely lately.. a bit sick.. though that isn’t unusual for us it really made writing a bit difficult, but hey at least I Chibi Pinkie got to catch up with a lot of games I needed to play. I really managed to get some progress in the Pokémon Masters game as well, and even though we haven’t completed the story yet i’d say I’ve played enough to give you a good first impression of the game.

The Disclaimer

For this review , no money will be spend on Pokémon Masters to see how playable it is without spending money on the game. Any money I might invest will be kept out of my verdict. For the story playthrough I will only use trainers I acquire through the game or that I farmed with free credits. Keep in mind though that should I have gotten any duplicates with payed credits it could level up my free partners so there might be a SLIGHT difference in difficulty. At the same time I will not tell you about my monetised pull because I can not do a lot of them, therefore until I see more online content about them (which I haven’t seen to much) there i no way to tell how lucky or unlucky I have gotten. I will not be reviewing the multiplayer.. right now the game is not available in my country so my friends don’t want to download it .. so I can not try it. I might bring that to the table in my re-review. Finally, even though there is a stigma on mobile games still, I will not talk about if this is a good platform. I will evaluate it like any other Gacha Mobile game as well any other Pokémon game but we won’t talk about if Nintendo should just focus on Switch of the sorts. Hence it will not be marked down for being something that promotes microtransactions as that’s part of its DNA. 

The Concept

In Pokémon Masters you “create” your avatar by picking a gender, hair colour eye colour and skin colour. Like in Pokémon Go the model of your hair is set, but unlike it’s older brother for now there is no way to customise your avatar further. The protagonist version of you, you just made travels by boat to the Pasio Region. Where the PML will be hosted. The Pokémon Masters League. A tournament where the great of the greats gather to compete to be the strongest of them all. However in Pasio , there are no wild pokémon to capture nor can participants bring their entire team of Pokémon. In Pasio you fight only with your partner pokémon. Since this would be unbalanced and the super effective typing would always win the PML is fought in teams however. PML teams can consist out of hordes of trainers but in official battles you can only fight three on three. So you will have to build creative teams from trainers and pokémon for each stage and setting.

Trainers and Pokémon share a four set movepool, with the Pokémon dealing damage and trainers being able to give out buffs or healing.  After battling alongside each other trainer and pokémon have build up enough energy to unleash a devastating Sync Move, which to those in the know are basically a lot like Z-moves. The game tells its story in a almost visual novel like style, but very simplified, with some simple branching dialogue options here and there. You can encounter three types of stages. One being the story stages, your basic exposition scenes with dialogue options mentioned before. The combat stages speak for itself, you get one or two encounters to get trough and you just have to be the very best. The last type are the investigation stages. These are a bit of a mix of the two earlier ones, except you can look around freely on usually about 4 different screens to look for additional lore and some items. In doing so it puts on a much more cinematic concept compared to other gacha games. With a lot more focus on exploring facets of the pokémon world rather then just forcing you to pull as many units as you can.

With Pokémon Go being a simplified version of catching and raising Pokémon, this game can be described as a simplified version of the battling concept of Pokémon. It puts on a charming narrative with each stage providing a logical step in your trainers journey and a lot of fanservice…..in the nostalgic non lewd kinda way.  It’s quite the happy little game that does drop the ball on some occasions. Badgeholders you defeat usually end up tagging along with you.. because there are others that hold the batch as well, and the rules of the PML would allow them to. That’s just odd to me. I mean I love Flannery in my team but I would have much rather seen for example narratives of Flanery trying to take Blaine down who was the gym leader and after you done so .. she decides to follow you. The fact that others hold the same badge just harms the world building just a bit for me.. getting a badge is no longer a sign of overcoming a challenge..but that you find the weakest gym leader. The fact that the story gives you free gathas (pulls) that are usually helpful in the next part of your journey though I can only be happy about.

The Atmosphere

By far the games strongest aspect is the atmosphere. Pasio is a beautiful place that comes alive through the spot on visuals and nicely remixed tunes.  The Pasio Pokécenter is a place where you are going to spend a lot of time managing all your stuff. It’s design is neat and feels vibrant with all your collected team mates as well as people you battled showing up, with plenty of cute dialogues. tips pokémon lore and more. As a result your ‘home’ feels super comfy. For fangirls like me it’s a delight to see Whitney show up talking about herself being so cute, or Korina giving you an empowering speech. I do hate when Crasher Wake shows up though.. but that’s personal.. he is kind of intimidating and I got him in a free pull… now his swoll bod keeps blocking up my screen all the time as he shouts and laughs like a D&D dwarf. It’s not really a negative.. his personality pops out and I don’t really like it so he annoys me.. in a way he feels alive. Every character has these typical japanese style voice acting bits where they aren’t fully voiced but have ‘emote’ like shouts they usher at certain emotions. They also introduce themselves when you pull them and such.  Because of that I do recommend everyone who played the games to use the english voice setting. Though not all voice actors are as good as the japanese ones it really doesn’t scratch the same nostalgia itch to see Misty introduce herself as Kasumi.. it doesn’t line up with the text either. The english dialogue is ..passable enough but taglines can get a bit annoying on extended play. Whitney and Rosa for example have higher star rates, and thus higher maximum levels, on free play it means you’ll use them a lot and Whitney’s : Ain’t I a cutie can get obnoxious when she tells it to you for the 46th time.

Of course you can choose not to read the dialogues in the center .. but they are often so cute and charming you’d be missing out.
The music is nice even if not very memorable, this to me is a good thing though. The game can be bit of a grind meaning repeating stages are bound to happen. I never got annoyed by repeating music throughout any of my grinds so that’s a good thing.

Though the story unfolds in a visual novel like style, the models are all 3d-ish models who can show a lot of emotions. Not just the humans but the pokémon as well. Little choices like how a pokémonon delivers it’s cry oftenly when their trainer talks about them makes the world feel even more alive. In fact it’s so alive that I’d say just talking to the trainers and finding out about the bond with their pokémon would be my favorite part of the game. DeNa the developer provided me with a perfect chance to enjoy this in the form of Sync Pair Stories. Cute little stories all over the island featuring the many characters and their most beloved pokémon in the pokéverse have gotten to know each other.  Lucario is no longer a static pokémon that by level we know to be Korina’s ace.. no we learned that in the beginning they did not really get along that well at all because of Korina’s personality. We see Liza , one half of the psychic gym twins, miss her brother now being seperated for the first time but finding solace in her pokémon. Characters never feel reinvented these people we see moving and emoting now like we never saw them before we knew them already and this is not a new model wearing their skin they all keep their old personalities and their development. Barry is still fining people millions of dollars for each thing they do wrong in his eyes.. but now we find out why. The game presents everyone in nice and rich colours which make the pokémon blend in really well.

Now onto the negatives of the atmosphere, and note this is not a gripe to me,  which is a bit difficult to explain. DeNa (I am not using the emote in the name because wordpress turns it into a smilie)  clearly loves the POkémon games there is so much reference there is so much that is spot on from the games. Every single character IS the one you encountered in the games. Now for those who don’t know anything about pokémon this will result in the game having a lot of fluff dialogue. Barry saying that if you don’t show up in time he will fine you a million poké might sound serious or you’ll go like.. what the frizzlesticks is that blonde kid going on about. Flannery being shocked that she will have to face gym leader Norman is inconsequential. These reactions and dialogue arcs are catered too those who have played the games. While the main story is enjoyable to both old and new players this is definitely a legacy game and a lot of story elements are a lot better if you know the games. Secondly this game loves the games, not the anime or the manga.. but the main line games. This means Brock and Misty aren’t anything like the shouting red-head and the lovable goof you might have seen on tv. Brock is focussed determined and tactical, Misty is bubbly and happy and somewhat naive, she respects Blue though hates his arrogance. Brock and Misty are also designed after their more recent models so they don’t even look like their most know counterpart that much. For a lot of kids who saw the show or for those wanting to pick up Pokémon again this might seem a bit confusing. So as alive and good looking as this game is you REALLY need to keep in mind where it’s coming from, for those who really know nothing about the game should wonder if they should start with a LEGACY game.

The Technical Thingies

Though apparently there were a lot of troubles for Android users, i can honestly say I never really experienced any trouble. While a little over halfway through the game I did not encounter majors bugs weird glitches or anything. My game crashed only once and that was on busy hours during an event. I found the game plays nicely, the controls are smooth and your input is accepted accurately and quickly.Technically it’s quite a solid game , though I wish some things would have been made differently. Most of these gripes are in the form of information provided towards the trainer. For example to upgrade your trainer’s stars you need items much like any other Gacha.. but unlike most of its peers never does an item state where or how you can get it. Other games I play like Dragon Ball Legends allow you to access stages to get required material with a single button press. You just select your character tab it to level  and select the item you lack going straight into a mission after which you go back to the upgrade menu. Back in our game, if you want to upgrade Misty’s passive ability you first have to open your sync pair dex, select misty, click on the little plus to find misty’s role, back out go into the training stages, find the right training stage for her role that’s in a tab within a tab , grind it out, move towards the trainer select abilities, move to passive abilities and than purchase it.

The game however , half way in never even told me about these roles. They do tell you how to upgrade your attack, but never mention there is a second tab there , easily to overlook. When learning an offensive move.. the effect of the new attack is hidden until purchase. Now these effects are the same as in the main game so I am fine with that but I doubt every pokémon player in the world, let alone every pokémon masters player knows what the move close combat does.  It means rookie trainers could spend resources into upgrading an attack that is not really worth it. Never is it explained that the burn stats halves strength stat of it’s target.. yet it does. There is a FAQ section and a trainer tip section in the menu to help you…but once again you are never told about them.

What they they do do right is how they communicate what pokémon to bring. Each stage has two advantages types. The most advantageous in the first slot the supportive in the second. If you follow the advise stages are quite passable. I intentionally played a bit worse than I could (not focussing on abilities I know would work well together but on what superficially seems okay)  and the stages are quite clearable. Grinding is going to be needed but it’s kind of fun the game chose to not have an energy system .. so this actually feels like a game. It’s just a game that if you want to play it properly you might need to do some reading up on.. because the game doesn’t tell you a lot and from a kid friendly game we might not expect that.

The Gameplay

Overall I find the gameplay enjoyable but to do this properly I will divide the gameplay in a couple of main aspects. Battling your way through the stories, interacting with other characters, leveling up and training and finally collecting new trainers. Incidentally there are also events. We shall discuss these one by one.

First let’s talk about the combat , the main selling point of this game. While I do not agree with the entire combat system I do feel it’s a rather unique interpretation that does feel like pokémon and trainer are battling together. It feels close enough to the core series gameplay while still feeling fresh enough. For example Dragonball Dokkan Battle is a bad game in this regard, it feels very little like dragon ball and the collecting itself feels like a main part of the battle gameplay. Though team members can sometimes boost each other and it might be smart to create synergy in between your trainers, it’s not always needed nor possible. Marley for example uses an Arcanine as her trainer and her abilities allow to boost everyone’s speed which is neat. Rosa is a grass type trainer who boosts everyone’s special attack. You would think these go well together but in truth not that much. Rosa’s special attack buff is neat.. but Arcanine prefers physical attacks , so he doesn’t benefit from her boost.  Marley’s speed boost is not very effective alongside Rosa .. because she has the ability to cheer and energise everyone.. (which makes speed a bit unneeded) .

Even with their conflicting abilities however it can be advantageous to have both on your field due to type advantage.. or in some cases even with type advantage you are better off creating a different team because it’s really specially resistant or something. What I mean to say is, unlike most Gacha’s there isn’t a perfect team, the game encourages you to swap.
You can play with the highest rank trainers all you like.. if they lack the abilities or typing you need it might just be better to swap it out for lower levels. Yet the game never goes that brutally difficult that you can never bring your favorites either. Unlike plenty of other games in the genre

Battling works quite simple. On the bottom of your screen you have an energy meter which contains 4 ,  but upgradable in quantity , blocks. Each attack of your pokemon costs an amount of blocks to use. For example energy ball costs two energy and ember costs 1.
Each attack has a base damage and an effect, the higher the cost the more damage, or the better the effect. The speed stat of your pokémon determine how fast your energy bar fills. Trainers can use their actions without spending energy but each trainer action can only be used twice. These usually are items from the games in the first slot you get.. like potions. x attack/defence/etc (all or single) full heal’s or dire hits.  The second upgradable spot usually holds a big boost like how Rosa can fully bring your energy meter to full. Opposed to normal pokémon, every pokemon only has one weakness, for you as a trainer they are set, for npc’s they can vary per stage. In one stage Swanna is weak to electricity in the other it’s weak to rock.. all so you can see different type of pokémon.. and softly urge you to make some pulls.

The alternating weakness is something I do dislike, Swanna in reality is quad weak to electricity, I do feel with 926 pokémon to choose from if you design a battle where they want you to fight with rock and grass, you pick pokémon whose primary weakness ARE that, not let you attack with better options available. I do get why they chose it to be this way as not every battle is just three pokémon but it does feel super weird to me when a swanna takes more damage from a Torkoal then from a Pikachu. Resistances do not exist. All in all it’s an adequate battle system that feels comfortable and simplified enough for new players, yet at the same time there is so much for the fan present in the other aspects that it feels a bit unnatural but that is only if you know the type system by heart…so in actuality it’s fine… this is just weird for fans like me.

Interacting with other characters is to me the most fun part of the game. People react like they should and are given the depth they lack. I love their stories and they are nice to follow. I do question some of the dialogue options you get though. At times people will ask you ‘Will you help me?’  sort of questions. The game decides to give you the possibility to answer at times but a lot of times they are only an illusion of choice.. quite obviously. ‘Will you help me?’ at times can be answered by either ‘Yes’ or ‘Sure’ alternatively. One might be read a bit more enthusiastically but in the end there’s a lot of choices like this. ‘Tell me how you met’ .. ‘so how did you two end up together?’ It feels a bit to samesy to me. I do know in Japanese there is probably more tonal distance but still. Ever since Nugget bridge your choices did not matter in a pokémn game so this might just be some odd wink. Other then an occasional odd eyebrow raise i really love this aspect of the game. Except for Crasher Wake… he’s so swole!

The leveling up and upgrade characters is done okay. It’s behind a bit of a grindwall, but an easy one at that. Experience quests give a lot of leveling up items, even on the easiest level. Need to raise a character too about level 50 is easily doable in a few minutes. From what I have seen so far the higher levels will never be painstakingly slow. Do note that I absolutely hate grinding so me saying this is definitely saying something. If you have still new characters to watch sync move animations with it can even be fun to knock some experience out. Like I said in technical thingies already though, finding the correct items initially can be a major slog. Trainers with a fist Icon need items from the Strike Course in training, trainers with the exclamation mark are those of tech quality and those who bear the symbol of a heart belong to the support role. Strikers get red tonics, Techies get green and Supporters get all the blue drinks. Grinding these out is less fun and not as fast. Finding enough megaphones (which bestow moves)  can be even trickier. Though it requires some searching eventually you can easily overcome it and once your a bit familiar with it leveling up is kind of a breeze.. except from starring up. Which is a lot trickier.

Pulling for characters is a important part of every gacha game and doing that for free in Pokémon Masters is absolute Trubbish. This is where the game falters… BIG time. Daily Discounts ..are only available with PAID credits. Guaranteed Pull banners… only with PAID credits. Yes this game has paid and unpaid gems/credits for pulling. A decision I have mixed feelings about. I do not think it’s that bad of an idea to reward those who decide tro pay for your free game. In fact I’d be all for it if buying credits wasn’t as expensive as it is. A multi summon (10 scouts) is 3000 diamonds, mid game I gathered up a little over 5000 I’d say.  To buy 3200 diamonds costs you 30 euro’s .. probably 30 dollars as well respectively. For 10 cards spend 30 dollars. Now truth be told.. undiscounted this is about the same as Dragonball Legends with the latter only being 3 euro’s cheaper. But we would not talk about money today.. grinding out the credits in the latter is a whole lot easier.  Plus you can get the summon discounts on free credits. I played Pokémon Masters for a week.. and managed to pull a multi scout once.. alongside some single attempts on the Blue banner to find out. On my free banner, I managed to boost Whitney a Four Star a bit.. but other than that.. my free pulls were really bad. I spend a week.. only to make my Crasher Wake my most powerful three star. Swole….

The Verdict

In my re-review where I will come back to see how this game has developed in awhile I will discuss on if events add something. So far the game brings a lot to the table and definitely is in the running to be my favorite gacha in terms of gameplay. It’s the absolute winner in terms of charm and feeling and it’s quite a solid pokémon game. Would it not be for the low level cap on three star units and the lackluster information provided I would definitely love it… well there is one thing that makes me rank it down as well…as far as as a collection game… this one is the worst I’ve ever played. Gotta catch…just enough so I can finish the story.

Whoops got a bit carried away by this one! I mean.. uhm oooh no Crasher Wake made my post swole as well. There just was a lot for me to tell. Still I haven’t said everything I wanted to say…so if you play maybe we can be friends in the game!  This blog was written on saturday but pain prevented me from finishing it. There was little news to report on anyway after my thursday post. Next week we are going to try a more liberal schedule for our content. You can expect to see a lot of Chibi Pinkie next week, a trainer profile about myself and a Sunday Special where I talk about lovers in Pokémon for OWLS. Hope to see you there.
The pinkest pokémon trainer is signing off again!

XO
Pinkie.

Pink-Poké-News: Week 35

Ladies and gentlemen it’s sunday again. Time to find out what announcements you might have missed during the week.. as we leave the month of August today it’s time for a brief edition of Pink-Poke-News.

Pokémon Masters is LIVE!

The new mobile Gacha-game  Pokémon Masters is now available worldwide.  The highly anticipated three versus three pokémon legacy game launched earlier this week. Due to personal circumstances the reporter however was unable to acquire a copy for reviewing. When finally getting back into the swing of things, it turned out that Pokémon Master would not be released in the Netherlands and Belgium because of their strict laws against loot boxes However should YOU live in the Netherlands or Belgium yourselves a bit of research has allowed this reporter to find a work around. Trough using a so called APK file you can download an app that is not available in your app store. Since this reporter is about as technically apt as her D&D 5th E characters, she is utterly unable to tell if a site is safe or unsafe. She just clicks and hopes for the best. Therefore there will not be any links to sites for a APK and the reporter asks the readers interested in playing this game to google it themselves. “How to play Pokemon Masters in (your country)”  worked as wonderful search prompt for me.. of course in your native language. Our copy of the game has been handed over to Chibi Pinkie for a review which will follow as soon as she makes it through a bit of the game. Pokémon Masters also have revealed that their first event will feature Blue. He will most likely be obtained through this event with his signature pokémon Pidgeot.

Once more we unfortunately can’t go into details due to massive system updates in the beginning of the game .. taking their sweet while. However finding out about the game yourself can also be quite fun and discovering how to unlock mister “smell you later’ can feel rewarding on it’s own. Pokémon Masters launch has been quite successful , though on launch day there where a few crashes and log in problems, this sooner testifies of success these days as to failure because most of these errors were caused by it’s sheer popularity. Quite like pretty much every Blizzard release. The new game is already the most downloaded app in over 25 countries, even though it already was downloaded several million times during pre-registration.  The player count thusly being very healthy at launch and reviews are mostly quite positive, which for a mobile game is still a win. People are praising the gameplay and looks but are all complaining on how expensive it is to spend money on pulls, yet since everyone seems to agree with this statement most reviewers also feel this issue will be solved in the future. 

Pokémon Go shoves more Eevee down your throat.

We at Pink-Poké-News have made it pretty clear that we aren’t big fans from the direction Pokémon Go is currently going. However the announcement of Unova Pokémon coming soon has rekindled some hope… this week Niantic snuffed out that hope again by announcing the september breakthrough research. By doing our dailies like a good loyal player in september we can get.. Floral Crown Eevee.  This is an Eevee with a flower stuck on it’s head. What makes this event Eevee..somewhat special is that it can evolve into all of it’s seven eeveelutions. Once more proving that Niantic is not interested in letting you fill up your pokédex.. they just want you to fill up your box with faux unique pokémon. Adding a flower to Eevee means players who want to collect everything are forced to allocate another 16 bag slots to fill get every possible variation. Floral Crown Eevee, Flareon, Vaporeon, Jolteon, Espeon, Umbreon Glaceon and Leafeon.. as well as all of their shiny counter parts as well as their shiny variations.  Currently a standard box in Pokémon Go can hold 300 pokémon, for upgrades you need to spend money or coins that takes at least 4 days to grind up. No matter if you grind or pay each upgrade costs about 2 dollars for a 50 pokémon upgrade, not a whole lot but still annoying. Now.. let’s see how broken Pokémon go has really become to the true collector. The game currently features 394 ish.. pokemon. So already.. you can’t collect them all without spending money… you can still complete the pokedex though.. but that isn’t were the game caters to anymore. Currently you lack about 100 slots to fill your box with everything. Now there are 32! (Maybe more if there was another headgear Eevee)  possible Eevee combinations to currently collect. There is 38 shadow Pokémon that also have a purified version meaning that is 76 additional combinations to add that do NOT really contribute to you catching them all. There’s 8 spinda forms .. which also has a shiny meaning there is 16 Spinda to collect. Since Pikachu has a noticeable gender difference between male and Female.. as well as having a shiny there is currently 44 Pikachu’s to collect, most hat forms can evolve or hatch into a prevolution.. so there’s (rough estimate) over 100 pikachu evolution line pokemon. 100+ Pikachu line , 76 shadow pokemon with their 38 regular counterparts, 32 eevee’s 16 spinda’s.. that’s already 262 pokémon for you to fill you box with that equal  51 legitimate Pokédex entries. That’s over 5 times as much! Niantic is inflating their Pokémon count to force players to spend money on getting the same pokémon over and over again.

We aren’t even that salty about it as it seems like smart business strategy.. but just LAST month we had an event where you could get floral crown Eevee AS well. Rehashing the pokémon in this period makes it feel like creative poverty. It marginalises tradability by rehashing event pokemon over and over again until everyone has them .. just like how community day has killed the values of shinies… as well as filled up my box. I would not nag about how unfair Pokémon Go is treating their player base if they at least launched a new variation that is unique to playing in september. It would force us to trade again. They marginalised raids by putting former raid pokémon and cramming them into the field research as well.  Sure it is nice that you can get some pokémon the way you want to play but it feels conflicted with how they initially meant the game to be played. Everyone can get anything if you wait long enough and rather then come up with something new .. or at least keep something unique to a certain aspect of the game they just rehash and repack so everyone can fill up their box space as soon as possible to spend their money on upgrades.
This game used to have a soul but Niantic is quickly selling it out for an easy buck. We will admit we understand why you cater to the hardcore and new players.. but me as a casual high level player feel completely forgotten and forsaken by niantic right about now.

Hidden Fates and Cosmic Eclipse

Now that I finished my rant how about a rave! Pokémon Hidden Fates launched last week and it’s slowly becoming available throughout the english speaking world.  Hidden Fates is a translation of the long time japan only GX Ultra Shiny packs with a twist. Unlike Japan we do not get guaranteed GX’s in our packs.. but we pay a lot less as well. It uses a few more modern cards from recent sets as well to make it more relevant. What makes this set so special is that it features a lot of shiny pokémon. Both as GX’s as well as some regular holographic ones. Unlike the japanese set.. HF comes with a lot of set unique GX’s that though lackluster in battle strength feature some nice close up art. One of the unique cards in this set is Articuno Zapdos Moltres Tag Team as well as a shining Charizard of course. Hidden Fates much more a collectors set than a battlers set though. There are some very good cards in the set still but you’d sooner by this set to collect rather than to play. This is reflected in the prices a card can fetch. Shiny Charizard graded will most likely fetch a few hundred dollars, while even the quite oftenly pulled legendary trio of Kanto fetches a few bucks. Pull rates for this set also seem quite well, that being said we mostly saw the promotional blister box being opened which admittedly does have some better pulls than your more conventional booster box or elite trainer box.The set is gorgeous and expansive with plenty cards for the true collector. However those who seek to build a deck would be better off with unified minds or unbroken bonds. Quite possibly even the last Sun and Moon set that will ever be release Cosmic Eclipse.

The Pokémon Sun and Moon card sets have decided to go out with a bang. Around the 10th of November.. just a few days before the release of Pokémon Sword and Shield.. the final card set from the series will arrive. and boy will they deliver some goodness.  For those who don’t know.. as soon as a new series begins generally all cards from the older generations become tournament illegal at least at official games. (With the exception of like the last two sets.. if they haven’t changed those rulings). Since Hidden Fates is a legacy set.. it will most likely mean that besides some good supporters you from HF Cosmic Eclipse singlehandedly has to close the gap between  the new V cards and their own generations Tag Team cards.
While we got the gist of what will be inside the packs , the specific content was only teased at.  The set will contain 9 new tag team cards, 7 additional gx’s and well over 20 supporter cards and a brand new form of special energy. New in this set will be the so called Tag Team Supporters. A supporter card featuring two trainers liked “Red and Blue’  as well as “Cynthia and Caitlin’ How these will impact the game remains to be seen. Other than that.. two new triple tag team cards where announcement. The Sinnoh Creation Trio: Arceus & Dialga & Palkia GX as well as the ultra cute pink card Togepi & Cleffa & Igglybuff GX. These were briefly depicted in the trailer for the Sword and Shield set at Pokémon worlds but now.. they are finally rolling of the press. I bet you guys can guess which card this reporter will be pulling for.

Pinkie’s Pokemon Reached 50 followers.

Now existing for about 2,5 months Pinkie’s Pokemon has reached 53 subscribers at the moment of writing. Once more I would like to thank everyone who has made that possible. Blogging about a niche in a niche we never expected things to grow this fast. With plenty of content experiments planned in the near future like Trainer Profiles.. where I turn you favorite character, blogger  or celebrity into a trainer. Little crossover stories of your universe of choice .. mixing it with Pokémon as well. We will delve into some material deeper by providing you tutorials for it then later discussing it in depth referring to these base posts amongst other things. Still we all wonder what YOU’d like to see on this site.

What would make you frequent it more and what would you like to see added.  Here at Pinkie’s Pokemon we would love for this little community to grow and ambitious as we are there is a certain other pokémon blog whose way of bringing content I am not a fan off that I would like to surpass one day. Though our next milestone is simply 100 subscribers that will not be our final goal. Pinkie’s Pokemon wishes to properly showcase passion and love for her fandom in her own unique way without resorting to copying and pasting tweets and calling it a post. Yet Pinkie is not the only one who makes this blog.. it’s everyone reading as well. So tell us what you would like to see. I’d really love to hear more from you all! I might be the Pokémon trainer of this blog.. my readers are like my Pokémon.. I would not be anywhere without them.. so what flavor poffin do you like best? What’s your nature and what would raise our friendship?! Tell me in the comments or look around for if I finally manage to knock out a content page on my actual site! For some reason I can not do a contact form so I will have to be creative. I am happy that I can grow you all helped! Thank you for making Pinkie’s Pokemon possible!


This concludes week 35’s edition of Pink-Poké-News.  In the following week you can expect: Professor Pinkie talking about Arceus, Pinkie returning to the what if Ash was a girl story, a Pokémon rendition of “Star Wars a New Hope’  (Part 1 of Part IV) a review of Pokémon Masters and more! Do let me know what you’d like to see on this site yourself so we can grow. Thank you all for your support during my difficult time last week and for following this blog! Remember
I am not weird, just very pink!
Until we read again!

XO
Pinkie