Sunny’s Yellow Submarine or The One That Got Away Part 2

It is time for another Sunny Story! Just a little while ago Sunny had a big adventure encountering a Kaiju on Paradise Island, but sometimes you need the proper tools! Now that Steam Punk Month has arrived Sunny and his inventive streak are bound to yield different results! Reason enough for a new and fun story set on Paradise. So fishermen and fishy friends.. let’s see how Sunny is doing!

For days now there have been mysterious clanking and clonking and sawing and buzzing and flaming noises drifting out of Sunny’s shed. No one has been invited by for an old movie watching night, or to play a new game. In fact, the boy has gotten quite secretive. Big, heavy boxes from Amazon and eBay have arrived and been spirited off into the shed to be opened. One day a big truck pulled up piled high with a wide variety of metal junk – bits, it looked like, of cars and boats, and who knows what all. They vanished into the shed, too. It must be much bigger on the inside than it looks on the outside! Perhaps there is a basement.

At long last, Sunny appeared, a bit begrimed and smudged with grease, but smiling. He walked himself down to the beach for a dip – clothes and all.Once he seemed to think he was clean enough, he walked back up and into one of the beach showers where he rinsed off the salt and the last of the grime. Looking a lot more like our beloved space cadet pool boy, he walked jauntily up to the inn and called everyone outside.

“Wait ‘till you see this!” he laughed, “Hey, hold my beer.” He added, laughing even more. This did not inspire confidence in those Americans present who know that “hey, hold my beer” is usually the prelude to a redneck about to do something spectacularly stupid and dangerous. 

Sunny reached into his shed and grabbed the pull handle of a little red wagon. As it emerged it’s burden became clear. Well, easier to see, but much harder to understand.

It looked rather like a fish. One of those weird deep sea fish with a lantern dangling over it’s head and a retractable lure in it’s … mouth? Huge eyes, or windows, revealed cameras mounted in the center of it’s head on a swivel so it spins from one window view to the next. On each side instead of fins retractable arms are mounted. On the left a great big claw ends one, on the right, a smaller claw ends the other. Towards the middle of the body, on each side there is a vertical screw – a sort of propeller like thing – and then towards the back on either side of what must be a rudder, but looks like a tail, there are something like jet engines. 

With enthusiasm approaching shiny eyed awe Sunny explains that the little sub, dubbed the Sunfish – is actually steam powered. The little jet like engines really are steam powered uh, jet like engines. A new invention with an old time source of energy. 

Steam is produced in a mini-boiler in the rear of the Sunfish, heated by a chemical reaction that also just happens to make oxygen for the sub, too. 

The vertical screws force the sub down into the water – as it has a positive buoyancy profile. This means, Sunny tells the manager reassuringly, that if anything goes wrong, the Sunfish will pop to the top of the water and float rather than sink. Very safe, he says, patting Pinkie gently on her shoulder. Nothing to worry about.

He shows you all how the “jaw” drops open to deploy the lure – a short pole with something that looks like a big, fat worm – or a spanish dancer if you like. The lantern dangling over the head is exactly that, a light to make the whole thing even more alluring – and easier to see in the dark waters below the sparkling waves. 

I’m sure everyone remembers the episode with the monster sea serpent? A typical deep sea fishing rig was no match for that great kaiju, but Sunny hasn’t been able to get the creature out of his mind. He would really like another good look at it. Not so much for fish fillets (he’s pretty sure they would be tough as tires), as for – you know – scientific research. 

Okay, curiosity.

Sunny picks up the handle of his little red wagon and tugs it creaking and groaning under the heavy looking submarine down the beach and out the dock. Tilting it at an angle he slides the Sunfish into the sea, where, by golly, it does float! Sunny gives a merry wave and climbs in through a hatch in the top. You can clearly see him as he settles into the pilots seat between the two huge eye like windows in the front of the Sunfish. With a sudden jerk the sub put-put-putts out into the bay where it proceeds to screw itself down in the water. 

You can see the top of the lantern mounting bobbing in and out of the waves as Sunny pilots the little sub around the inner bay just below the water. He pops up again, waves to let you know he’s just fine, and burbles back down.

This time, he sends the Sunfish off the ledge and over the vast depths that surround the island a few thousand feet offshore of it’s beautiful sparkly pink beaches. The blond tanned pool boy is ecstatic with his new toy and can’t stop grinning as he watches delightful little fish of every color, but especially pink, darting past the big windows of the Sunfish. He turns on the camera, so he can share the amazing scenery with everyone up above. He thought about looking for a camera that would share in real time, but that would mean he had to drag a cable around, and he likes the idea of the Sunfish being free to move up or down or wherever he wants to go without a tether to the upper world. 

Of course, there are pink squid, and octopi, and something that looks a lot like a Horsea, and is that a Mantine? Hoping he doesn’t run into a Gyarados – but a Relicanth would be cool – Sunny pilots the Sunfish down, down, down past the pink rocks and pink coral and pink starfish, and pink and black clownfish in their pink anemones. Down into the dark.

At last the Sunfish finds the soft, sandy bottom and Sunny is happy to see that it’s PINK sand down here, too. He makes sure the camera pans around so Pinkie can see that the island really is pink right from its roots to the flowery tree tops. He wishes he could turn the engines completely off and be quiet, but then the Sunfish would float to the top. Still, he tries to just stay in one place and look all around. His little lantern glows pale yellow in the dark.

Sunny pulls the lever that will open the jaws and deploy the lure. It waves gently in the wind like a banner – here, here I am… 

It’s so quiet now. There’s no fish in sight and no coral or rocks to look at. Slowly, his eyes drift shut and Sunny dozes. 

A nudge wakes him up. It might have been a gentle nudge – if you were a great big sea serpent type kaiju – but it gives the Sunfish quite a bump. Sunny’s eyes fly open. Because, you know, he wasn’t sleeping. He finds himself nearly eyeball to eyeball with a pair of glowing yellow eyes. Another bump. A jerk. 

The kaiju has grabbed the lure. 

Sunny bangs the button to fire the jet engines and yanks the lever that twirls them around so they are thrusting in reverse. 

Of course, he’s gotten a bit fond of the old kaiju thing, and has only put a humane hook on the end of the lure.

Which is to say, the kaiju is not really hooked at all, but feels a bit of a tug on it’s lower lip just the same. It gives the Sunfish a head butt, which stuns both the kaiju and Sunny and causes the Sunfish to jerk back and start floating towards the top in a sort of less than controlled manner. Shaking his head the kaiju tosses the Sunfish from side to side, and Sunny inside bounces around like he was in a pool boy float in Kuro’s drink blender, binging and banging and bonging against the sides and windows and steam boiler inside. 

The next thing he sees is nothing but teeth, tongue, and blue-red gums as the kaiju tries to get a bigger bite of the Sunfish, not once, but three times. Sunny grabs the throttle and blasts the steam jets in reverse. The kaiju doesn’t like the burst of warm air past his face and lets go and the Sunfish darts like it’s namesake towards the surface. The kaiju in hot pursuit. 

Sunny gets the Sunfish whirled around, changes the thrust to all speed forward and takes off for the surface in the direction he thinks is towards the little bay. The kaiju probably doesn’t like the shallows and won’t follow. Right?

There’s no speedometer on the Sunfish, but however fast it is going, the kaiju can clearly go faster. It swims around the Sunfish, bumping and nuzzling the sides while Sunny clings to his seat and tries to remember what made this sound like a good idea?

Suddenly the Sunfish breaks the surface, popping out of the water like a cork and starts to steam towards the beach, the kaiju swimming easily alongside (The Sunfish is even slower on the surface) keeping one eye on Sunny. It appears the monster has finally made the connection between the pool boy in bright yellow with a  little bitty fishing rod, and the submariner in bright yellow bopping around inside the funny metal fish. 

The kaiju nudges the sub a few times. He seems to be wondering if maybe it ATE Sunny, and the little fellow may need rescuing. Sunny gets another good view of the inside of a sea serpent as the kaiju gives a few more experimental nibbles. For a beast with needle shaped teeth easily a foot long, it seems almost…gentle. 

Sunny slows the Sunfish to a stop and the kaiju stops beside him. It nudges the little sub again, rocking it gently. Sunny laughs. The kaiju nudges. Sunny laughs. The kaiju nudges and opens it’s mouth, making a sort of dolphin like chuckling noise and bobbing it’s head. Sunny waves. The kaiju bobs. 

Sunny thinks about it. He opens up the Sunfish’s “jaw” again and puts out the lure. The kaiju inspects it and looks back in at Sunny. 

To the horror of the guests waiting anxiously on the dock, Sunny pops the hatch and sticks his head, arms and shoulders out of the hatch. He’s holding a grilled cheese sandwich in one hand. The kaiju raises it’s head to be level with Sunny.

Sunny waves the sandwich a couple of times, like you would do to get a dogs attention. And tosses it towards the kaiju. Who opens his mouth and neatly catches it in midair. There follows a few minutes while the kaiju apparently moves the sandwich around it’s mouth, munching and tasting. Then a swallow. 

Blinking, the kaiju cocks his head as if thinking. Then he swims around the Sunfish and, I almost hesitate to tell you this but, he sticks the tip of his tail out of the water and…well..WAGS it. 

Sunny laughs. Waves. Ducks back into the sub, and appears – with another sandwich. He tosses this one, too. The sea serpent catches this one, then dives below showing off every inch of it’s 30 feet or more of scaly loops humping over the water before reappearing on the other side of the Sunfish. It makes several quick circles around the little sub, tossing spray, nodding it’s head and making that chuckling noise. Sunny shows empty hands and shrugs. He’s out of sandwiches. He wasn’t planning to be gone down there a week, you know. The serpent lowers his head to half in and half out of the water. And sighs. 

Sunny holds up one finger. “Wait!” he says. Diving back into the Sunfish he put-put-putts right up the beach, hops out, runs to his shed, and runs back with an armload of baloney, sliced cheese, and lettuce. 

Last anyone saw, Sunny was standing on the beach tossing various foodstuffs to his new best friend, who gulps down cheese and lettuce and baloney but spit the leftover BBQ fried chicken back. The cook has barred the kitchen door.

The Paradise Weekly Gazette 6: 14 to 20 December

Dear Island Guests, Today’s cocktail is contained in a slightly smaller container than the previous weeks! Due to roadworks in front of my street , I had a lot of construction noise keeping me from focussing on my writing properly or following a movie.  So I missed two posting slots! Luckily Kuro stepped in this week so in the end we are only one cocktail short for this grande desert. However since the Netherlands went into full lockdown as well.. there isn’t  that much Pinkie AFK either! So let’s take a look at the events that took place this week.

The Animinis

This week wasn’t as great for anime as the week before! Cowboy Bebop was a bit of a letdown for me this week and I am not fully sure how I feel about Utena yet.  However Natsume offered a very strong episode and Samurai Flamenco ended on a high note for me!  The latter being my favourite view!  That ending came so out of left field! It was great! 

Digimon Adventure – Episode 15- Zudomon’s Iron Hammer of Lightning.

Samurai Flamenco – Final Episode – Naked Samurai Flamenco

That Time I got Reincarnated as a Slime – Episode 21 – Shizu San’s Students

Revolutionary Girl Utena – Episode 3 –  On the Night of the Ball

Hikaru no Go – Episode 26 – Welcome to the A-League

Natsume Book of Friends – Episode 6 –  Sparrow at the Bottom of the Lake

Cowboy Bebop – Episode 6 –  Sympathy for the Devil

STAFF Posts

The staff is very busy this week! Not only did Kuro post a teaser for their very own novel , Sunny and  Indigo have also started working on their drafts. Sunny’s post was even finished.. right after I planned out the rest of the week content so tomorrow you will see a brand new Sunny story! This week however we are treated to Kuro’s amazing teaser for a big story they are working on!  Let me know what you think about it in the comments!

Pinkie’s Other Post

Due to a lot of street noise, the mental stress of the lockdown and mostly the negative reception of the people trying to do what is the best for everyone, I did not get that much done this week!  A second reason is.. I  stumbled on a few Steampunk games I just can’t get myself through. I would not call it bad.. But no matter how hard I try, Dishonored doesn’t do anything for me. A Gadget post did not work out because I could not find any gadgets that are steampunky enough that I did not cover yet in either my Zombie survival plan or that just do not fit steampunk! Eeek! So what DID I do!

I played a video game that feels very much like a D&D .. to a fault even! But it sure is Steampunk!

I watched a great steam powered movie by the director of Akira!

Camp Coconut Updates

Big news on the camp Coconut front! Let’s start with the adventures of our little guys!  The Shy coconut went shopping and came home with a new skirt inspired by Alice in Wonderland. It doesn’t fit perfectly yet because it is rather hard to dress up a coconut in a skirt!  Still it fits so much better than just those little horns!   The Buddy Coconut came out and helped the island get ready for christmas. Bringing a lot of ribbon so we can wrap all the presents!  So that is very much appreciated. Thank you very much for the help Buddy Coconut.

King Coconut saw that his subject was working hard to get the island ready for Christmas and decided to chime in. Bring us some nice sets of wrapping paper.  It is quite funny to see King Coconut lug those  rolls of paper along! His crown nearly fell off his head and the trew a little tantrum. After sipping some coffee though he calmed a bit down and remembered he wanted to look cool and edgy! ..which resulted in us having a lot of black wrapping paper! Thank you very much for the help King Coconut!

Now Camp Coconut has evolved! No longer do we only rely on Kofi for donations but we also have a Patreon now! By supporting this you can get an additional.. or a first of course Coconut on three separate levels. Villagers, who are much like the Kofi Coconuts and get the same benefits only.. “monthly”.. Adventurer Coconuts, who will be invited ot a brand new discord server filled with games and influence on this blog.. and Hero Coconuts who can participate in the upcoming (starting in January)  Paradise D&D where we play Dungeon and Dragons 5th Edition.. with a twist! Everyone is A Coconut and items, monsters and encounters will all be based on your small statue! Think Honey I shrunk the kids.. in Paradise..the roleplay.. but with coconuts instead of kids!  Of course there are a few more benefits but you can check those out .. by clicking on the picture below!  We already have one Hero Coconut which also happens to be King Coconut! Will he remain the king or can the Kofi followers throw him off the throne?! Let’s find out!  Will the hero king make it through our upcoming adventures?! You will all be informed later!

Posts that Impressed Pinkie

You can visit all the following posts by clicking on the sub-sequent images!

It’s almost Christmas time and with everything going in lockdown here I am not getting any gifts this year! We planned gifts but since everyone went crazy and  the post office basically is backed up so hard, there is no mail ordering gifts as well! So instead me and mom decided to spoil ourselves in January.. save your money for gifts, just be there for each other and christmas and spoil ourselves when the world becomes a bit less crazy.  So this year I am looking at gift for myself. Heather from Geeking By  shows a lot of pins that are quite amazing!  Maybe I will buy one of these! Which one do you think would fit me the best?!
For a image that links to her site I did not know what to do! So I turned her into an enamel pin herself…I am not a great artist!

Enamel Pin Heather!

I am always trying to make original content. New Blog tags, like the Kore Wa Watashi Award which is really making its way around right now! I thought it died a while ago! So whenever another content creator does something similar I am all for it. Annie created a delightfully fun new blog tag focussed around Christmas!   How would she spend her time with anime characters?! So adorable!  I squeeed a bit! She also did one for K-pop but that could have used more cute anime animals eating cookies! I know nothing about the genre though so perhaps people eating cookies is cute as well?

Annie Wins a Contest

Mallow is like the Good Guy of Anime Blogging, along with Raist who has sadly become absent again, let’s hope he recovers soon and has a great christmas. Mallow however is the more hidden good guy.. the type that picks you up and advises you a good shoe-store so you don’t trip on those pesky heels anymore. Raist is more the type that picks you up and compliments you on how funny that fall was or how graceful you hit the deck!  Anyway Mallow saw a post he liked about the top 10 anime openings and endings of 2020 and he decided to do it himself.. shortened to a top 4. While I do not share his taste in music I think, I am absolutely and pleasantly surprised by his idea to turn it into a blog tag!  Just so he can help other people to write!  I really commend him for finding a way to make something simple as a top 4 into a good guy, community engagement thing! We need more people like this in the world!

How I view Mallow’s Post

Watching anime in a weekly format instead of binging the heck out of things has given me a lot more of appreciation for the finer details. I still don’t like watching seasonal anime because then I get stuck in the hype or hate and it taints my personal experience. However older the series, I am having so much fun watching them in a weekly format! ..Not all.. but a lot of anime are just so much more impactful if episodes can breathe a bit!  Biblyonyan is much more eloquent about this than I am though so check  that amazing post out!

I did not have a creative image idea here.. so I made the avatar do a sneeze tease!

Pinkie Away from Keyboard

So this leaves me in a bit of a pickle! We went into full lockdown since Monday so there isn’t too much to do so my away from keyboard news isn’t actually away from Keyboard. It’s stuff I did besides blogging or stuff I haven’t blogged about. So with that being said! I reached a milestone! Back when I started as Pinkie’s Pokemon, I encountered a blog called Pokémon Blog.  WordPress biggest Pokémon blog.. but all it did was news reports.. it has several bloggers but they all just copy paste news  reports, there is no community interactions and overall they are very much what I do not want to be! I always set my goal to one day surpass them. That day was this week! I surpassed my “rival”   and so the end of that arc has been completed. Of  course I did not do that by just blogging about Pokémon.. but hey I chose a  different route! In a way it was THE goal  I needed to achieve before I could give this blog up! I am not quitting my blog.. but i feel I beat my final boss!  Time for a sequel!

Other than that I have been keeping indoors to the extreme! If we are in Lockdown I will go in lockdown I will try to minimise my contact with others as much as I can! Sometimes I will need to see people .. just because I am human but I try to limit it as much as I possibly can without losing my sanity! As a result I have been a bit more active in the streaming community. Following my favourite Pokétuber Patterrz. I have also been watching DeeBeeGeek’s Breath of the Wild playthrough!  They are both very fun and nice people! Their chats are medium sized, mostly Patterrz,  really responds well to chat!  It is nice to get this form of human interaction. I have also softcore become fascinated with V-tubers. I am not watching their streams.. but I am watching a lot of clips!

However… I had a bit of an annoying week! They are fixing the street up right in front of my new building so I have a lot lot LOT of construction noises which is driving me slightly nutty! I do not have to pay for massage seats because my house is shaking all day anyway! It left me a bit anxious and withdrawn.. keeping my windows closed so I don’t at least see that metal monstrosity swinging close by window all day! Not fun!  Yet we do what we gotta do! Next week will be nice for sure!

Plans

For the coming week we got a Sunny post coming up on the blog! A brand new story about an aquatic adventure! I will also post my review of Wild Wild West, one of the campiest steampunky movies ever. Then I want to do a smallish post for christmas. That being said I might choose not to post anything , including Animini’s on Christmas Eve and Christmas day, perhaps even leading into boxing day depending if the roads are slippery or not and I will need to stay at my moms on Christmas day.  It really depends.  Reasons is that in combination with the traffic issue and people en masse being away or with family with christmas I doubt content would be missed that much. I might be mistaken but I kind of want to avoid me tripping over content that isn’t read anyway and I want to be able to have a nice dinner with my  mom and with a friend on christmas eve without constantly getting alerts of likes and  reactions. I am not going to be able to interact anyway so maybe I am just not doing anything! We will see!

That being said I wish everyone some happy holidays even if we might not get what we have come to expect by now.. and this year Christmas might be a bit bleak, all that matters is that we are safe, healthy and have a merry day… regardless if  that includes festivities, anime, games or whatever else.. I’ll leave up to you! I am not saying having a killer christmas.. I am just saying I hope your days will be merry and bright! 

Steampunk D&D The Videogame? Arcanum: Of Steamworks and Magick Obscura

Rusted Geared Greetings my lovely island guests! Some of you might now I am very into D&D  and often reference it! It is my favourite game to play by far as I do have enough imagination to imagine the worlds we visit and see them unfold in better graphics than any engine based game could! I petted a dragon, I yeeted a huge cyberpunk golem into a black hole and I can distinctly visualise those worlds. Today I review the game that brought me closest to this experience I have been with a video game. That game is Arcanum: Of Steamworks and Magick Obscura!

It’s a D&D  Game

Arcanum: Of Steamworks and Magick Obscura is a game by Troika Games, you might have heard of them from their game Vampire the Masquerade: Bloodlines. One of my favourite RPG’s and BY FAR ..FAR …FAAAAR my favourite vampire game! I still simp for Jeanette!  I think that is how I used that word right?!  Troika games is pretty well known for deeply complex games built on actual roleplay games mechanics. If Arcanum is an actual roleplaying system I do not know. Yet this game feels the most open world (ish)   D&D like that I have ever played.  Mimicking the playstyle of a Pen and Paper RPG the most of everything. This starts when you  realise that the manual for this game is completely available online from the start up.  There is no tutorial, no hints on how to build your character, limitless possibilities with minimal and vague descriptions.  Descriptions like “Int” You can raise this stat to raise Intelligence, Some crafts scale from this stat and some magic.  Luckily there is the manual…which uses pretty pictures.. a very tiny font.. and has 185 pages.  And that is a single language! (European Manuals often were multi-lingual hence the clarification to  those who might not have grown up with that). I was arrogant enough that I believed I could do this without the Manual so I made Elle.. my OC in my Isekai series and other media as well.

In D&D classes there exists this game, much like Vampire the Masquerade and Aberrant as roleplaying systems offer you the ability to do anything.  Which is amazing! Yet somewhat overwhelming. Choosing between genders races and Portraits gives you about 50 ish choices of what character you want to play as.. of which about 5 have different stats. Based on your race. Then you pick from well over 30 backgrounds that all hugely affect the game. I made Elle an Half-Elf with the background Nitzsche’s  Poster Child. Which doubles her critical fail chances but gives her a permanent 10% experience boost! I wanted to give her ice magic.. but that was lacking so instead she got the first offensive spell I could find.. Harm.  In regular D&D once you have selected your character and race you distribute your skill points and choose from between 6 stats to level up. The rest is altered by those base stats.. and your class which levels up.. semi separately from the character. In this game however there are no classes! Everything! … EVERYTHING! Is leveled by the same points. So upon start and level up..instead of choosing out of 6 stats..you get to choose out a few more!  You can choose out of 50 things to put your points in.

It did not take me long to realise I had not built Elle properly to survive at the start, I kept dying before even exiting the starter area and because I am reviewing here I played the game on easy! Still I kept getting washed as Elle kept falling over! While very much in her character I wondered what was causing it. Was it the Nitzsche thing? No! It was the fact that if you are out of Mana you fall to the floor! As Elle had no Melee investments she could not put up reliable DPS without crashing. Or so I though!  Because experience is not based on how much you kill in this game! Experience is based on how much you hit! How many actions you take and all that stuff. I of course still could not hit enough to get away with so much little “mana” which is called fatigue in this game so I had to redo it. So Elle’s much more competent Twin Emma was born. She was Elle’s counterpart.. instead of clumsy and socially awkward she was physically apt with a hint of magic and she had an extreme personality which makes people react to her very hostile or very friendly!  I trained her to be skilled with a sword and gave her some magic for a ranged option. As she would grow during our adventure she would develop in a semi rogue, with trickster spells.  A bit of a chaotic neutral type player tethering more to the evil side.  For those who ask.. yes this game also features alignments.

It’s a D&D Video Game

Emma discovers a lot of things while playing.  I was walking to towns but apparently you need to quick travel, or you will travel for hours through empty lands. During travel however you can not rest easy as encounters may pop up! This can be disastrous or a fun challenge depending on what  your level is, what your settings are and what kind of gear you are rocking.  The game features the ability to play it real time, in which case it plays very similar to Diablo..but shittier.  Or you can play it fully turn based in which it kind of plays like Divinity Original Sin 2….but shittier.  More on those negatives later! I play the game in Turn based so it felt more like a tabletop and that was the less shitty of the three options but again you will have to check the next section for that. First let’s tell you about the size of the game! Which is sizable… even with many mock locations you can still explore the map with fast travel to discover points of interests. For example, I encountered many mysterious shrines I had come to investigate!   Then there are a few important towns connected by railway stations and tech, but also travable in the classic way.

This is what makes this game so interesting. The setting is quite unique, and when I say that I mean it is quite Identical to Fable 3.  The Industrial Age in a fantasy setting. However this game leans WAY  heavier into it and besides a good and evil alignment your character can either perform well in Steamworks OR Magick Obscura… You choose a side if it were. Though nothing works as well as just hitting things hard with a big metal object which for me .. kind of was a fun change of pace. Don’t get me wrong.. Sword is not the only playstyle.. but it is by far the easiest and it still isn’t easy. Let’s say Sword is Normal Level difficulty.. maybe even Intermediate. Magic is Hard and if you go Tech..well that is by far the hardest to a point that for me personally it is unplayable. It is doable but there is a lot of searching for parts, tinkering , leveling crafting levels to keep things up, leveling traps to use traps, leveling the stat to use it and of course raising your defence so you live long enough. It by far is the biggest package of skills you need to manage, but I am sure that will be someone’s dream playstyle.. save it for a second run though.

A second run is quite playable and manageable because there is lots to see and lot of choices to make! So high points in replayability. In this story you play the only survivor of the Zephyr a blimp that got taken down by Ogre Aviators.. who did not know how to fly a plane so they just tried stuff and took themselves down  by  flying into the blimp and just exploding against it.. it worked though and only a tiny halfling or gnomish man survived long enough to hand you a ring with some intials on it as your only clue! This person is important to the faith of the world the gnome says. Then a priest shows up and tells you , you are an incarnation of a god.. but since he is just a rookie priest he doesn’t know anything more than the legend. He teams up with you and so an epic journey filled with lots of shady figures and people out for that ring and/or your life begins.  While I haven’t been able to complete the game yet, I made a large enough dent in the story that I have a fairly good impression of the world building and it is quite amazing.  There are very many ways to move through the story.. so I won’t tell you mine as it might ruin the fun.. because this is not a game you’ll want to play for the gameplay.

It’s a Video Game

The game is a harsh one, there is no backing out of conversations, there is no regret , there is no autosave!  If you make a choice it is locked in unless you remember to save before it.  You don’t always know when these moments come up so save plenty!  For example, fairly early in the game, my character sides with a thief and I destroyed supplies for another … which gave me access to thieves guild.. but the town disliked me!  I never got very good sale prices after.. luckily I helped them stop a bank robbery earlier so I was in a more or less neutral position. I befriended a big Ogre that helped me a lot in combat..however I got sent back almost an hour of dungeon crawling when he reached 0 hp.  As far as I am aware.. if a character reaches 0 hp it’s dead forever.  So I learned to save plenty. I sided with a group of necromancers  , I figured since my character used necromancy herself she would not be against it. This does have an effect on other events later on. That kind of world building is pretty standard.. but it is implemented very well here.. but where this game really shines is the side quest.

In the first large city you encounter I got a quest to track down a painting that was stolen.. it plays out a bit like a detective story of sorts, it looks like the husband may be involved but he is hard to find. Unrelated I stumbled upon another side quest  to deliver a letter from a shady guy. He kept saying to me I should not open it! Yet Emma is curious and she has a big strong ogre to protect her so she opened it anyway! It directions to a house with a brief but ill foreboding bit of text. Upon delivering the letter they find out I broke the seal and they try to kill me! They kill that monk guy that tagged along so I restart and do the fight better.. These guys were gonna pull a heist or something it seems. However it turns out that in that house you now can rob yourself.. is actually THE painting you’ve been looking for.  Quests OVERLAP and I don’t think I have ever seen that. Of course if you decide to deliver the letter like normal you do not go to the house and I am not sure if the painting then would change locations to house you delivered the letter to or if they leave it.. but this world changes so much from you interacting with it.. and  what you do in one side quest or what order you do them in can change how events unfold and for a 2001 game that is hella impressive. Even today we don’t see that kind of thing a lot. 

Unfortunately mechanically the game is super wonkey! Combat feels super finicky and if you play it in real time mode it feels super floaty and often derails in click spamming, if you have any skills you want to use you are almost forced to play it in turn based mode. Real time does work.. but weird things happen, there is a quick select for example to use skills like in an MMO but they are not telling you which key is what. So I thought for the longest time I had to click them , still real time combat feels muddy and lacks the tactics you can use in turn based.  That itself is hindered by hitboxes and context sensitive spells but without proper feedback! For example casting harm on a friendly unit can be done when it stands in front of an enemy. It will say you target your ally but target the enemy instead it feels super unnatural.  It looks murky and boring as well in most places! The steampunk elements look super creative , but especially the wilderness is extremely repetitive.  It has beautiful music but it loops too often and all in all.. it is kind of a bad video game. Because almost all elements are wonky! It is too hard, it looks bad, (for 2001 standards and did not age well either)   it sounds generic and combat and movement feels super floaty and I had a lot of frame drops!   IN a 19 year old game!  So while it is an interesting video game .. it is also a bad video game.

What is it?!

In the end that is the fatal flaw of this game. It’s not good enough to be a strong video game and it is too limited to be considered a proper D&D adventure. What we get is something that is kind of smack in the middle of it! It wanted to be more a pen and paper game and compromised too little to be a video game. It doesn’t work. Combat is done poorly and unbalanced. A melee hit does less damage.. but costs less stamina and acts faster (mostly)  however since hits count towards XP and not  kills.. magic deals TOO much damage. You get less xp and more damage because of your build.. it is a system where you can do everything and you can beat it with everything.. but it is also a system that REALLY REALLY REALLY favours Melee and violent characters. Gameplay and idea don’t overlap.. as if they are from two different worlds.

So this will not appeal to those wanting a great RPG and not to those who want the liberty to play tabletop! That being said however I loved this game .. because it is pretty much for people like me! I’ll admit it is too hard and tedious for me.. so I can only stomach it in small sessions , like an hour a day!  But I really want to play that hour a day to see Emma get stronger. She isn’t going to be the character I really REALLY want her to be.. but a more functional build of what I want her to be and that is ..mostly fine.  There is such an interesting world to explore that I will take broken mechanics for granted. It is no Final Fantasy VI but it is the closest I can come to experience being a player in a tabletop game for now! It’s harsh, punishing and I really stress out while playing it.. but those nerves also are that of a D&D player on low HP.  Simply for the world alone this is such an unique game, and it is quite loved among recent players who like games like this.. It really has this niche audience and I belong to it for the most part! I am still annoyed by it’s flaws or my own limitations to play it more freely so for me it’s fine.. for anyone who thrives for difficulty and freedom.. this is an absolute and rare gem.

<Disclaimer>
The Screenshots I used are not of my own Journey, I was unable to produce my own screenshots properly due to some technicalities, imagine these.. screenshots but with an leather armored girl with swords and the disarm spell for my journey!
<End of Disclaimer>

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Kawaii Mini Blimp takes down Mean Trains 20x it’s size! Steel Empire Review

16-Geared Greetings for a 16-bit Game! My dear Island guests for SteamPunk month we are playing a few interesting Steampunk games. I am still working my way through Dishonored, as I am not very good at sneaking games! I lack the patience and  can’t exactly tell how not to be spotted. I am MUCH better at Retro games and I fairly quickly adapt to old timey side scrolling shooters. So when I found a Steampunk one I was pretty happy!  After I played this game I still was pretty happy!  Though I may have punched my table in anger as well.

One Blimp to Rule them all!

Steel Empire came out early 1992 for Sega Genesis and has since seen several re-releases such as for Gameboy Advanced, Nintendo 3DS and even Steam. Created by Hot.B which at the time allegedly was a one man studio, and published by Flying Edge in the west, this game is a quite overlooked gem that still has a pretty loyal fanbase.  Steel Empire was published in Europe under the name Empire of Steel which from what I have seen has also a few minor colour variations when it comes to enemies.  Though that might be my imagination! This review is based on my own playthrough of Empire of Steel as well as a Let’s play of the American version of the game. I did this to get some insight in how to play this game, as I wanted to see as much content of the game as possible without having to study patterns for days on end. 

In this game you play a talented but nameless pilot of the Silverhead Empire in the age of 18XX which might tell a story about an alternate course of events… OR  is set more than 1800 years in the future where all resources have depleted. Sources are contradicting each other on that. The world is fully dependent on the power of steam.. except  for your Silverhead Empire which even has the power of coldfusion.  However you live an isolated life (Wakanda Forever) in the antarctic.  The rest of the world is dominated by the evil Sauron (yes.. that’s his official name)  who has vast armies as he marches on the Silverhead army to obtain their ultimate weapon, the Imamio Thunder.. also known as “The Lightning Bomb”. If Sauron gets his hand on this weapon he will surely dominate the world.. so you can board a tiny plane or a tiny blimp to stop him! But it will take you seven stages to do so. Now I must admit Sauron is the Japanese name of the guy.. because it kind of brought associations with them.. but let’s be honest.. I rather say I took lord Sauron down with a Blimp.. wouldn’t you?!  Plus calling him Styron in Europe and the USA is like having two Richards in the group.. so you call one of them Dick.. It’s still short for Richard.

Red Hot Action

This game, for the most part,  plays like a horizontal space shooter like Gradius, Pariodius and of course Chou Aniki (Something Something) plus like one third of the games on Action 52.  It does follow some classical genre tropes like harsh difficulty,  near bullet hell gameplay and upgrading your weapons and obtaining limited screen clearing attacks.  If you played Gradius or R-Type you know what to expect here!  Tiny ships about your size that blow up in a single hit on your way to a boss.. and then a boss that is like 1000x times your size and shoots from every of its many openings.  With spaceships this always kind of made sense to me.. you know.. there are always several classes of ships .. gradius is Just a story about an X-wing taking down dreadnoughts.  With the Steel Empire however.. everything is steampunk flavoured so we get a Blimp that is ..”regular  sprite sized”   fighting a train.. that doesn’t even fit in the screen. Not even half!   So  this is a train that is roughly three times high as a blimp.. and 40 x as long.. if not more!   That is one big train! But I kind of imagine it is just one really tiny blimp! Which is just a guy sitting in it.. and that’s all the space he has! Held afloat by some hydrogen just!. I always chuckle imagining that.

Where this game differs a bit from its peers is that you can shoot to the front and back. While Silver Surfer on NES also has this function for example this game  uses the Sega’s three button system to make it feel a lot more natural and a lot more effective.  We have one button to shoot forward, one to shoot backwards and one to release a screen clearing Lighting Bomb should we have them.  The arrows control which direction you go.. and that is all she wrote gameplay wise.. .or is it?! Steel Empire, like most other games, relies on killing enemies to drop weapon upgrades. However in this game it’s not just weapon upgrades. It’s an experience! By gathering 3  experience tokens your ship levels up, which might make weapons more powerful, it might make it a bit faster or it might give it more health. What is even cooler.. dying does not affect our weapon level (as long as you don’t play it on the GBA and for the love of all that is sacred .. do NOT play this on GBA). So as long as you have lives left.. you may be better equipped to fight the boss next time.. because you can level up.  Each of the seven stages is divided in two sections. At the end of section A you always fight a midboss and at the end of section B you fight the final boss of that stage.

Empire of Steel as I should call it has a fairly strong narrative. EAch is delivered through a flickering cutscene that looks as if you are watching one of those old war time movies. Maybe even before.. The missions you get are quite diverse and fun, with some stages more dependent on your fighting skills while others rely more on your flying skills.  As a rule use the blimp for the odd numbered stages which are more combat focussed and the plane for the even numbered stages. This isn’t a hardset rule and you can play this game as you like.. but it seems to work out the best. For example Stage 1 is a straight up clone of regular R-Type gameplay.. where you face a train at the end, while stage 2 is flying through a collapsing cave at high speeds. Stage 3 has you assault an enemy base.. while in Stage 4 you take on a flying fortress.. that means you have to maneuver in a lot of tight corners.  Stage 7 feels more like a double Boss Rush in space.. that’s right! In this game you do go into space.. and you can be a BLIMP in space! Just for that alone this game is worth playing! The action is fun and the patterns are challenging as so cheers to Hot.B

Red Hot Air

Unfortunately this game also falls in a LOT of pitfalls of the genre, which.. if you like this type of games may or may not be a problem to you. It happens in almost every single game in the genre.. so I can’t really blame it for doing the same.. but some things are quite annoying. The most obvious would be the bosses. While you face seven stages you expect to fight seven bosses.. and seven minibosses.. but in reality you face either more or less depending on how you look at this.  In stage one you fight a train as a final boss, and on stage 5 your fight another train.. sprite swapped.. with only slightly different attack patterns.. when I say slightly different attack patterns I mean it shouts either bigger pellets or faster .. or both..  In stage three and six or  you fight the same boss as well.. though one time the ship is green the other time it’s red!  To make it more annoying.. the second time you face it.. you don’t have to kill it once but you have to kill it twice.. and as such the game really feels padded out for gameplay time in places.. which isn’t needed because this game is kind of too long as it is. I would have preferred five stages with more diverse bosses. The minibosses also get repeated so in the end we only effectively fight 6 ish enemies in a grant total of 14 fights.  

However like I said that is super common, what is less common is the way boss fights work, which makes them both unique .. but also a bit weak at times.  Though this mostly applies to sub bosses. They work by having several hitboxes and you need to destroy them all. Which is fine.. it really makes utilizing the shooting back and forth function more viable and fun.  The issue however is that these bosses  most of the time don’t fit the screen and you are moved from front to back  at regular intervals.  Your aircraft can not move the edge of the screen that happens based on time… so say you are fighting a battlecruiser and have destroyed everything in the front.. you can only start moving to the back when the screen wants you too.. and if you don’t go fast enough from there it will send you back to the front again where you might not have anything left to destroy.. it basically just lowers your guard  and allows the game to sneak in a few cheap hits by killing your attention. One enemy is super frustrating because he can only be hit by your secondary weapon as you can never shoot straight down or up..so some fights can get a bit tedious.

This doesn’t really ruin the space shooty fun.. but does have a chance to ruin your fun is the continue system. You get relatively few continues and will never EVER be able to make it to the end in a single playthrough. Using all your continues gives you a game over and sends you back to the beginning. Classic arcade rules and another way to pad out time. There is however a level select code.. which unfortunately is useless.  If you need to start at stage 5, 6 or 7 again using level select codes brings your weapon power back to level 1 .. with that amount of health  and fire power there is no way to beat the game.. so the cheat code is pretty useless.. unless you also cheat in weapon upgrades.. and that requires a second genesis controller..which you won’t always have laying about playing single player games.  So cheating to skip levels.. doesn’t do anything. This is kind of annoying considering that some strategies you might not discover on your first playthrough because the game can change its own rules. For example in the final battle there are asteroids on the battlefield which just exist to hinder you.. the boss can shoot right through them.. however in his final phase he gets a huge powered solar sail and fire’s screen filling  fire eye at you.. wait how ISN”T this sauron?  The only way to stay safe is to hide behind the asteroids.. which goes against all previous rules so you will never guess it first try and will gameover here.

Solid as Steel

Like I said most of these things are gripes that come with the entire genre so I don’t think it is completely fair for me to judge the game on those.. it’s just elements of why I like  vertical space shooters a bit more.. They tend to be a tad more straightforward.  Stage 6 of this game however is super frustrating. You decent underground  dodging sky forts down in a small way. you have to blow up bridges fast enough or know   how a fort looks .. to dodge it properly.. thuus you need to have played it before.. When I game overed in this stage I nearly quit out of anger.. and I punched my table.. yet after taking a few breaths I realised I was having fun and I wanted to try again. That is where this game really shines. It is not fair, it is not easy and it is designed to make you at least fail one.. perhaps even twice. Yet that is how these things work.. it’s like a crane game where you push that Plushies closer and closer to the edge.. you can’t stop investing in it. 

So now that I decided not to weigh it’s genre errors against it .. is there anything left to critique ?  Yes there is! The music is incredibly inconsistent! Some tracks are absolute zingers and remind me of the classic Sega tracks while others are really bad and lack that Sega.. Grayish sound. With Gray sound I mean that metally.. industrial sound that Sega has compared to Nintendo.. if Nintendo makes a track for say .. F-Zero it would sound Blue.. Red and Potentially Gold.. If Sega would do it it would be Brown/Copper, Silver/Grey and Navy. That’s how it is supposed to be.. but here.. we get way to tranquil music.. almost pastel colour like at times which do not fit this game at all. There are a few very good tracks in the game that sound Sega.. but in a Steampunk game it should have been more.

Weirdly one of the biggest issues the game has.. to me kind of became a strength. This game has a lot of lag/slowdown when a lot of stuff is being shot at you. But because of the difficulty I welcomed it.. it allowed me to skillfully dodge these shots as the controller reacts perfectly in unison with the lag.. as it almost was a form of Bullet time. It wasn’t but trough this lag I could learn so many patterns.  There is a lot of stuff happening on screen.. but in a way we get at least a bit of time to analyse what is happening here!. The gameplay is simple enough and the sea of bullets is dense enough to look impressive but never as big to cause dispair.. due to the slowdown I kind of ended up feeling like a major badass perfectly steering trough.. even when the game did not lag as much those earlier moments training with it made me just so much better. This is finally a horizontal shooter I can beat, and it is one with a unique setting and nice mission structure too. 

The game has a lot of issues.. but it is also a game that keeps being fun despite of its issues and that is what makes a good game, at least in the retro department. Is it a classic? No.. but if you want a Steampunk game for an evening you can do a lot worse than this!  It’s charming to be a Zeppelin that takes down huge trains!  It has a unique and fun presentation, and the blimp is just cute! Especially in the later stages when everything is bigger than you.. but you have leveled up so much that you can decimate the screen easily. It’s super weird yet it’s also super iconic  and this retro game walks a good line between unique enough and classic enough to be fun in this day and age! A very solid game..maybe not the way Scott calls his games solid.. but 7 out of 10 solid!

Reimagining My Life: The Steampunk Way

Steam Salutations, those who visit these mechanical isles!  It is the month of Steampunk on this blog, as per popular vote! We thank everyone for voting! However  it has left the manager with an extremely difficult task. She has to write a lifestyle post about Steampunk first! Not having the money for those expensive cosplay props the manager had to rethink what she could do.. and then as if inspired by Eddison and Watts..  an idea popped up! The Manager would reinterpret her life.. had she lived in a Steampunk society. How would my life be if instead of high tech gadgets.. everything was powered by junk, steam and gears.. what kind of person would I be?!

Recalibrating my body

First things first.. how would I look and be in Steampunk society. It’s a rather common event to replace some lesser functional limbs and parts with a mechanical counterpart.. however.. since I have issues with my muscles including my heart that would mean replacing a lot of me.. and I don’t want my biggest enemy to be a big magnet. I do love Tony Stark a lot though so I think I will replace my heart with a mechanical one.. preferably low on the steam! I doubt steam in my chest would be healthy! So I would like to replace my heart with a clock thingy we’d name .. “the Ticker” it would be a Cuckoo clock inspired thing that actually has a heart shaped Cuckoo bird coming out.. when I am in love.. or when  I am in heart trouble. I would occasionally need to wind it again and I would forget it every now and again so thank Steam-Powered-Arceus  I got a visual reminder.  I would love it to have all sorts of little things popping out of my ticker.. .. but we have to be a bit realistic.

I would probably be able to walk less well then I would now.. my medicine is keeping me a bit more agile.. and I feel that in a Steampunk Society they would just cut it off and replace it with a mechanical one.. I however love my shows too much so I would not want a mechanical leg. So I’d rather end up in a Steam powered wheelchair than with a big spider leg! I can probably walk bits and bobs a day .. so I would have a steam powered wheelchair and a steam powered cane to help me move about. Depending on how bad the day is and how cold the weather is and all that stuff. People  would constantly ask me to get my legs replaced but I would puff up my cheeks and tab my steam powered cane on the floor to show my fabulous shoes.. and clean them with little puffs of steam!  Of course they would be pink! 

I’d probably wear some goggles as  I need glasses anyway so they would be replaced  by goggles.. of course in pink.  If I wear a hat it will be a ladies tophat.. also in pink.. one of those pilotty caps would limit me from doing stuff with my hair while I feel the tophat is more an accessory. I like one of those tiny tophats that are just a clip on a hairpin! It would solve two of my problems… one allowing me to style my hair the way I want.. and 2.. it would actually keep my hair in shape!  With all that steam around I bet my hair will be really frizzy. Maybe it would be kinda good for my hair.. I must test this out with a bunch of water cookers in my apartment. That can’t go wrong right?!

Gearing up for a Job

Now replacing my heart with the ticker would result in a rather big change in lifestyle.. a big part of why I am sick at home would be gone.. so I would most likely be able to resume my working life. I’d probably do what I have always done and that is working in a store.. however in a SteamPunk Society .. business is quite a bit more cutthroat. So many junk peddlers and fairly bad circumstances.. there sure as heck would not be proper unions.. and the way I am today.. I am probably too “free spirited”  to keep a job long. I imagine my bosses being all types of salesmen like Watto from Star Wars so I would struggle to hang on to a job.  So instead I would aspire to be a journalist.. of course Freelance.. because nobody would hire such a free spirit. So.. in al likeliness I would be a traveling junker.. working in my own employment. Traveling to find some stuff to sell .. but traveling to interesting places so I could also find a story to sell to whatever newspaper I am close to! Of course the merchant life would be a dangerous one and I would need a partner!

My Partner would be Bulb-A-Saur.. a steam powered robot with a little metal detector in it .. making it’s light-bulb glow if it is close to a treasure. It would also shake and twith a lot and break down a lot.. so I would not make a bunch of money.. it would all be spend into fixing my sweet mechanical pet.  It has been with me since my youth.. when mom and dad gave me Bulbie-chan  because all the other kids picked on me and I needed a friend. Even though it is super outdated we would still be friends.. there is no age limit and no write off on friends even if they are mechanical. I would always smile when it comes whirring back to life.. telling everyone that friendship is magic. So all in all I would be a bit off more or less the same jobwise. I don’t have a very solid one.. but I have a good hobby and it offers me some sustainability.. plus an extra every now and again.  Making friends would be hard.. Steampunk worlds often have a lot of corruption.. and sky pirates. The latter would not be my friends because I work for the newspaper I might reveal their identities to write my way to a Pullitzer.. and Johnny Law.. has to hide stuff from me so I don’t become a steamwhistleblower. Most of my current friends most likely would not be my friend in this scenario because they either are working for shady companies.. or are super law abiding. However some people I know may be worked into a crew.

Assembling my Steampunk Crew

Just like I believe I am destined for big things and stardom in this life, so would i have great ambitions in my other life.. It’s not like real ambition.. because that to disappointment.. However I am someone who will always keep dreaming,, forever moving.. but not sure what direction I will move in! However I do realise that even wandering forward .. and wanting to dream is something I will need a crew for! I mean I can of course dream by myself but I can dream bigger with others… So what kind of people do I need in a Steampunk world? How can I translate that to people I know?!   Well first of all I need a person who can sail one of those zeplin airship thingies.. not a sky pirate.. but not a lawmen either.. because the state will come after me for my stories at one point.  Probably someone with one of those old time ball shooting guns as well because the knock back on those things makes me unable to use it.. I might be able to whack people with a stick but I have like next to  zero offensive capabilities. I have two friends who fired a gun. The Multifaceted Ocelot and Indigo.are both great fits so I will make them a pair! Two guys bought the same airship.. and neither refused to give in.. so now they are sharing the airship waiting for each other to croak..I befriended both of them.. and mediated. I probably asked Indigo for some help to fix Bulb-A-Saur and helped Ocelot with something on his mind.

So I have two guys.. who shoot stuff and fly airships for me.. Indigo can probably be some tinkering while Ocelot could unlock new functions in Bulb-A-Saur.. but one thing we have in common is we all aren’t that good at planning. We are chaotic, and kind of shy and introverts. Socially Awkward and who knows what else.. not a great trait for a journalist of course.  Yet I am me.. I won’t let my limitations hold me back and I will just find people to help me get past that. So I need a social girl.. one that works as a “source” for news  but one that can also function as a bit of a scout.. and a planner.  My friend Fatmima Minusima would make for a good scout friend.   We met each other through blogging where she kind of worked as my link to the professional world.. when disaster struck. Yet it figures it would also mean that we would meet in our Steampunk life.. where she is my operator, source planner.  She would have one of those eyeglasses thingies that makes her hyper aware.  You know with the switchable lenses in all sorts of colours for all sorts of effects.  She works in Public Relations for a big game company in real life so the job would fit her. I do feel like I can’t use my nickname for her hear.. as there is a joke in there established by friends of my old life.. so we will just call her Betty.

Finally I would need a pack mule..   you know .. a lot of treasure  is super heavy and I can lift about twelve kilogram before getting into some trouble… that is not a lot of weight.  I need a strong man.. while Indigo can work like that.. the other role fits him a lot better. Unfortunately I don’t have a lot of strong friends. I have one..but he doesn’t mix well with Fati.. plus I think in Steampunk society we would not be friends..well at least not his current day counterpart.  He would be one of those government guys that kind of sells out his soul for cash a status.. he would maybe later on be  convinced of hte evil of his ways but he needs to do something he regrets first so he can learn.. right now he isn’t there yet so he’s out. My sister would kind of work for the stereotype as well.. she is very buff and strong.. and she is my rock in my ways but she might be a bit too homey. So I actually think I would end up with a guy I used to be friends with.. we met when I was working in a hardware shop.. selling tools so it is a good backstory. He once again is a tinkerer but also one of those pretty boys that can life a lot.  He is good fun and a very free spirit.. his girlfriend not so much .. she is rather close minded and status driven.. but hey in this world they would have never met. So we would still be good friends. He liked I was so out of the box and we had some great adventures.. we buff this version up with metal hands and we will end up with kind of a mix between Bender and Metaton..but more human. Let’s name him Marcus!

Thinkering on My Adventures


Now what would I be doing in these times?  Well currently the steampunk world would be plagued by a mysterious disease. Yes I am romanticizing that situation a bit but only because a mysterious plague would make great sense in a SteamPunk world.. the plague doctor is one of the most  iconic things associated with the entire world. It would not be entirely the same thing as what we are going through but let’s keep the paralel. In the Steampunk world it WOULD be an engineered disease used to exert control.. we will steer heavily into those ridiculous conspiracy theories out there ..because they just fit the world like a glove. Mysterious Plague Doctors would appear .. as well as corrupted governments refusing to give up their power.. and I as a reporter would try to find my scoop!  A world run by streams and guns would have no internet after all. While there is no fake news..  governments have a much higher big brother level in this setting.. and so it would all be a much more  dark and ominous situation.

To lighten the mood a little we will say that my crew and I do not fully get involved with the disease. It is more of a background the world is going through. SteamPunk me would be waiting for a package delivery from SteamPunk Santa..  let’s say a new part for her heart or a new bulb for Bulb-A-Saur.. but then under the guise of this mysterious disease SteamPunk Santa and his Steam Powered Sled would go missing over London.. a nation that is going into complete isolation at this time.. even more so than any other country! .. Of course the Sled would be an amazing treasure as would Ru-D0lph  the Steampipe Reindeer so me  and the crew would travel into the terrain of  one of the mad man politicians realms to find Santa for a super duper scoop.. or just loot his sled and reindeer for treasure.. whatever comes first.

And that would be my SteamPunk story..If you are like.. Oh my Arceus.. that is Amazing Pinkie.. you should make a movie out of this… well then I need a few million Kofi Donations and I will make it so.. so if you want to be part of that Million then feel free to support my Kofi clicking in the cute pink little picture. Now time to dig deeper into steampunk month!