Cowboys, Giant Robots and a Pink Dame! Pinkie plays Wild Guns

Hear Ye Hear Ye  Princess Pinkie has returned with a new gaming post!

Salutations my loyal subjects and island guests. As you might know I love retro games and especially the SNES era of gaming.   I have done a fair few reviews in the past! Recently with Covid rules becoming a bit more lentient I have been meeting with a friend to play some cool SNES Co-Op titles using my Nintendo Switch Online subscription.  Today I will talk to you about a game we recently beat! A game that is about shouting cowboys and giant robots. Steampunk meets Cyberpunk in the SNES cult classic. Wild Guns!

Clint and Annie’s date at the Saloon

Wild Guns - Wikipedia

Wild Guns was one of those SNES titles that saw a very diverse release date. Released in Japan in August 1994, the US in  July 1995 and finally in Europe due October 30 1996 Wild Arms is a classic game in the very obscure shooting gallery genre.  While the game has an incredibly arcade feel Natsume developed and published it exclusively for SNES. It would not be until 2016 and later that a “remaster” was released on anything else but a Nintendo platform. But nowadays a four player variant of this game with new characters and new stages is also available for pc and playstation 4. Of course the updated version is also available on Nintendo Switch. Wild Guns Reloaded is available on steam for around 13 euro. While I would love to play as a dog on a drone (which is an reloaded exclusive character)  I will talk about  the  base game.. because if you pay for Nintendo Switch online it’s free!

I have no idea what the story is of this game! I don’t remember if I skipped it or if I needed a manual to read it .. but   in the base game you play Clint .. a gruff classical looking cowboy or Annie a blonde in a pink dress and a fancy hat! Guess which one I insisted on being!   Each character comes with four colour variations which also change your crosshair. I played better as Blue Annie then Pink Annie because  I lost track of my crosshair less! White Annie I found unplayable.. but that might just be me!  The game has  6  stages of which the majority consists of 3 parts.  In the end you have to defeat.. some chinese/japanese looking guy. The stages and subsections are pretty varied and most enemies are unique to each stage.. though the classic SNES colour variants show up. The game features 3 difficulties and a versus mode, so there is some replayability. 

SNES Longplay [243] Wild Guns (a) - YouTube

My friend and me started at the normal difficulty, which had Clint and Annie already die quite a bit. The first stage is themed after a saloon. With the first part being a shootout against cowboys outside the saloon with enemies shooting at your from windows or behind barrels. It was pretty neat and the cowboy vibe clearly can be felt.  The way this game work  is basically as follows. The first two subsections of a stage you fight against a clock, you have to survive against an onslaught of enemies until the timer runs out after which you face a mini boss.  If you score enough points you can earn more lives , better weapons and screen wiping bombs to make the rest of the stage easier, so you always have to balance how much risk you take killing people versus. Risking how much you want to upgrade versus how much you want to live. Which is easier said then done.. because this game comes at you , guns blazing.

After you have survived against your first wave of cowboys you have to face a giant robot cowboy with machine gun arms which  tries to mow you down remorseley. Luckily Clint and Annie have some sort of spider sense and they will tell the player to watch out and make them dodge when projectiles fly their way. In their jump they are also near invisible. If you listen to your character you have a good chance to survive , and with a bit of learning you can take down this first mini boss pretty easily. Clint and Annie beat this stage after only one game over. The second bout of this stage takes place inside the saloon!  This one is already a bit more tricky, not only do bullets fly your way, there is also dynamite to deal with.   Which limits in what directions you can block.  Jumping into an explosion will end up getting you killed and if you do not kill enemies quickly they will keep piling up turning the game into a true bullet hell.  

Wild Guns: Reloaded adds an adorable dog who controls a machine-gun drone  to its chaotic roster | TechnoBuffalo

It took us two attempts.. but when we found out we can use a Lasso to stun dynamite throwers, while the other would gun them down  we cleaned out the saloon and took down the wimpy Miniboss.  The final area of this stage put us on the roof of the Saloon where we take down a Mecha equipped with a missile system that rains death from above.. and gatling guns that sweep half the screen.  Playing smart we saved up a lot of our bombs which made short work of the boss. Clint and Annie finish their date at the saloon after dying only like 40 times (21 times Annie and 19 times Clint) ! Hey I have been on worse dates!

Crazy Cowboys

Amazon.com: Wild Guns - Nintendo Super NES: Video Games

After this the game lets you pick one of four stages,  A goldmine, a train,  a canyon and an arms depot.  Each stage pits you against a crazy mix of cowboys and robots.  Each stage gives you a point total which you can see as bounty for taking down the boss. Not every stage has the same bounty and of course the stages with the higher bounty offer higher difficulty! Yet bounties also go up if you beat a stage, so if you are interested in score there are some tactics to have fun with… for me bullet riddled Annie, we just decided to play the stages from high to low! Only to give on medium difficulty after 4 attempts of desolation canyon. We really wanted to beat the game and play through it and despite having unlimited continues that keep track of which stages you beat, having to do all three subsections of a stage on 3 life each.  Now Normal is a doable difficulty but we did not have enough practice time.. and due to the world state we can’t play this as often as we would like.. so we would just try easy mode, hoping the game would not insult us at the end.

It gave us a perfect insight at what difficulty would do. The higher the difficulty the higher the health pool of enemies is  and thus how smaller your window to dodge becomes. This will also result in you having more enemies on screen to deal with at the same time, as you can’t kill everyone quick enough to keep your screen rather clear.  The higher the difficulty the more likely enemies are to use their special abilities, like drones throwing their own lasso or one of those deaths from above missile barrages. All in all easy was a lot more manageable, though still not  very easy. There is a lot on the screen to manage. Powerups, your dodge notifications, enemy placement, the placement of your crosshair and the missiles falling from the sky , powerups and ground traps.  Funnily I discovered that me and my friend struggled with different things. He kept getting hit by traps and missiles while I failed to see a notification of a bullet.  Which helped us get a flow where we warned each other of one of those. 

Voyeurism – Wild Guns | Games and Junk

The single player mode of this game as such is a bit tricky, there is so much happening I am convinced you will always have a weakness and there is no one to polish it out, and it is not as fun either. The action is a bit repetitive, even though all stages offer a pretty diversive, way of approaching things. The mine has enemies as tiny dots in the distance, the  train has enemies zipping past and changing positions, the canyon has a lot of enemies that can stun! So each stage is different in how you approach it .. but it is all very samey in it’s pacing, which is  why you really need a friend for this.  Competing for the higher score is also a  lot more fun than getting a highscore in some random list.  The set high scores are super easy to beat.  We beat the game and already set the high score.. while we actually did pretty terrible.  So just beating high scores by yourself would not be fun at all! Maybe if you beat the game once or twice to beat your personal best.. but with how many games we have access to nowadays , no one will do that.  So it really is a game for two.

This also helps with the game’s biggest appeal. Finding out what craziness is next. The enemies are really crazy and most bosses are really fun!  There is one really boring flame tank thing but there are also some bizarre bosses that are super fun to learn and face.  The mid stage bosses are fairly fun as well, though unfortunately these are the ones that are reused the most. In a way there are some similarities with Cowboy Bebop ..but without the break. Think Bebop meet’s Gurren Lagann, while graphically reminding me a bit off Final Fight mixed with Metal Slug.  That feeling and craziness is also the biggest appeal. You don’t play this game for the challenge , you might not even play it to beat it every single time you play it for the fun, in a similar way why you play Pacman or Tetriis.  There is just something fundamentally fun about this game. 

Wild Guns - Retro of the Week

That same appeal is unfortunately also it’s biggest downfall.  Because it has that arcade appeal it’s linear/level based setting makes it less repeatable than it’s competitors.  Where you can play a Pacman a bit every day, this you will put down for a fair while after you beat it. It feels more like a beat em up with guns. However where  Beat Em ups let you play another character that does really play differently as the other, here it doesn’t feel that way. Because you walk on a 2d plain instead of a 2.5d plan your actions are much more set and because enemies target you in specific ways , knowing how they will  react will get you past them each time. At least in Beat ‘m ups they will move slightly differently.  This makes Wild Guns a perfect game to beat once a year with a friend. I really like this game a lot but I also don’t want to play it again any time soon, maybe I want to get the reloaded version someday so I can play the dog on a drone trough the extra stages! Now  I just need to hope the Dog on a drone comes with a pink skin!

Wild Guns Reloaded no Steam

Did you ever play Wild Guns?! Do you have a favourite arcade like title? What character would you play? I have so many questions for you I might have to sleep on it! In the meantime you can already babble in the comments! Because remember, Friendship is Magic but Dreams are even more wonderful! Oyasumi.

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A BIT of History (Part 3) Joe and Mac Caveman Ninja

It is time for another trip to the past. Today we are going back to 1991 , to one of the first co-op games I ever played with my sister. Aside from the Turtles games. In this game we go back to early age of man as we take control of two cavemen..who also happen to be Ninja..apparently.. as well as the earliest womanisers. Joe and Mac.. in their first outing on the SNES , Joe and Mac Caveman Ninja

Barebones

Caveman Ninja  is a bit of a hybrid between a beat them up and a platformer. In which you take control of Joe who journeys throughout several stages collecting power ups to attack with but also making jumps up tree’s mountains and across lakes. You fight big dinosaurs to claim back one of the many cave-women, and you progress to a new stage that while in a linear order are connected to a world map. Stages hold some secret totems that can unlock more stages or bonus stages so if you want there is lots to explore. If you do not feel like exploring that is fine as well because you can still get a satisfying ending by just doing what is absolutely necessary. I followed the latter route..because I discovered something. Without my little sister to play this with this game feels a bit… empty.

Like a screen without enemies or usefull upgrades

This SNES game is made to be played by two and it shows throughout the game.  While what it offers is fine and functional this arcadelike co-op game really only shines when played as such. All by your lonesome you can enjoy the solid controls the okay soundtrack and the quite likeable graphics..but there is this sense of tedium. I like to compare this to the battle of helm’s deep where Legolas and Gimli played .. who can kill the most Uruk-hai with each other. It lifted that action scene to something more unique..for both them as well as the audience.  Playing Joe and Mac alone.. felt like Legolas standing there alone. Easily picking off some foes he clearly is going to conquer. While it hits the same action beats.. the magic is a bit gone.. this would even go for Legolas, who not remember losing that game now and probably just mention it as “ a battle”.. and that was the experience I have gotten with this classic tittle.. it’s just another game. 

I see.. because I am alone I could not play SUPER game ..

Reinventing the wheel.

The biggest issue I had with this game is weirdly that I did not feel like a Caveman… or a Ninja. I think if I ask you guys ..  what weapons does a caveman use.. I dare say that at least 90% of you would say club! You do use that weapon in Joe and Mac.. for about  five seconds. After which you pick up your first power-up. After which this game becomes a sort of projectile based, platformer, beat them up. Somehow when you want to play a caveman you want to bonk stuff on the head till it dies.. not throw bones at them. Yes tossing bones is your main attack in this game. In a way this game becomes a sort of 2d horizontal space shooter.. with platforming and beat them up elements.. which sounds nice and it doesn’t really play bad.. but something just doesn’t connect for me. There are a few powerups that you can collect but they don’t feel that different. I could not really tell what they did differently aside from maybe angle and a slight difference in damage. Never had I an idea  like “oh this works well” or “this totally doesn’t work” it’s all on that level of.. sure whatever. I want more Oogah Boogah Club club! Points for being original.. but sometimes a girl just wants to whack dinosaur skulss with a large piece of wood.

Close enough?

Bones, wheels, boomerangs fire are the upgrades you use to hurl at dinosaurs, bones of dinosaurs and crazed caveman. Each dies fairly easily and if you remember a bit how enemies move you will be able to dispatch them quickly. Each stage has a boss , making it feel closer to those old beat them ups again and once this boss has been dispatched you get kissed by a girl and move on to rescue the next. My favorite weapon was the wheel. It was a bit slower.. I think.. But did more damage, I am not sure if i used it correctly but at least I had some semblance of fun when using it.  The boomerangs I felt were like obnoxious bones so I never used those. I did use bones though to hit some of the faster moving enemies..but rarely. Still .. where is the Ninja weaponry. Where is the ninja jumping, where is the ninja element of this game? Well .. this game is even less Ninja.. than Ninja Baseball Batman (which is one of my favorite beat them ups ever) and even in that one the ninja part was kind of iffy. In a game called Caveman Ninjassomehow the chosen gameplay makes me feel neither like a caveman or a ninja.. that has to be a flaw right?

So..besides being Caveman and Ninja’s they are also Australian… which would explain their names!…Kinda?

Fire

Does that mean this game is terrible? No , in fact this is quite a lovely game. The controls are smooth, the gameplay has a nice flow to it and it looks pretty as a peach. There is plenty variety in the stages and Joe (and Mac if he is there) are well animated. There is a lot of humor in the game. When you hit an enemy it does feel satisfying because of the adorable hit animations on most dinosaurs. It just doesn’t really feel like you caused that impact.  During the first 60% of the game.. the first hour and a half or so, I was entertained throughout. Happily sending some awesome screencaps to my friend.. but he lost them. Into the second half of the game we begin to see the classic tropes of repeating enemies, reskinned boss fights and all of that jazz, but in doing so it can bring back a font memory of the flaws of the past. This game really uses those flawed tropes and manages to build a still entertaining game with it. It’s just never amazing.It’s like cooking on a fire, you’ll get your nutrients of the egg you are baking on an open fire all the same.. but your omelette would have been nicer in a more controlled environment.

Well at least breaking the egg won’t be that difficult for my omlette

Due to it’s weird gameplay .. which still is oddly satisfying yet can’t sate any appetite, it is not a game I can easily compare with anything. Each genre it uses has better games. Like Pocky and Rocky for co-op 2d shooting with cute characters for example. Or Donkey Kong for the platforming stuff. Turtles in time is a better arcade beat them up yet oddly there is no game like Joe and Mac that is better than it. Maybe Mystical Ninja.. but that is once again a very different feeling game. In a way it kind of feels a bit like a “my first retro”  game suggestion. It has a bit of all the forgotten genres. The beloved classics. So if you want to pick up retro gaming.. to take your first steps Joe and Mac is kind of a really solid choice.

Ways to dodge a boss are pretty well telegraphed as well

It’s forgiving it teaches you the fundamentals of platform timing, it is action packed and colourful and with a friend I am sure it can be a hoot and a half.  Losing your last life will boot you out of a stage and makes you re-do it and by the time I finished the entire game I never experienced a penalty more severe than that…which is good because of the level of tedium would have shot way up and the last few stages already felt to repetitive.  It knows what it is and caters to that so the game can be played by basically everyone who has a free night on their hands. It’s filled with plenty of flaws.. but some of those flaws we can still be nostalgic about.

Kinda looks like the T-Rex skull on the wrong neck. Undifed Undead Dino.

Going for the Bronze

At least Joe and Mac teaches us a bit of things about history. Before I played this game I always thought that Humans and Dinosaurs lived in separate ages unless in cartoons.. but hey these guys are ninja’s and those are always serious. Nor was there ever a Joe and Mac cartoon! So that must mean these events are the actual history. Humans and Dinosaurs did live together. Also the wheel was not invented for transportation but for combat reasons. It is very good against T-Rexes and for removing Mastodont trunks, from the elephant creature while they still are live! Dinosaurs also loved to captured young ladies.. or people did to feed them to the dinosaur.. history is kind of vague about that one. Still it is all rather fascinating to see how even vegetarian dinosaurs used to capture girls and be all evil!  In fact even dead dinosaurs did! That is right .. in one stage you fight the skeleton of a brontosaur which has captured a dame. Who knew that dinosaurs like human females as much. I guess it explains why King Kong does what he does. I mean I bet he evolved from dinosaurs too! So it makes sense.

You broke off those tusks.. later the tusk as well. Later it got cybernetic replacements and became a Zord though!.

Also it shows that christianity existed before the birth of jesus, because the final boss is the devil. If your character dies they become an angel, which clearly shows that caveman clearly had some christian values! Which was really surprising! I really figured JC started the thing. Apparently that was all a lie! Maybe the story of this game made Joe lust for many women so he actually steals them from the dinosaurs.. but he finds out it is actual Satan manipulating his lusts so Satan can  claim the souls of the first ninja’s ever in existance. Again History can be quite unclear about it’s motivations. Especially in the age before cutscenes were invented. It wasn’t even that hard to defeat satan, we did not need hours of introspection or prayer .. we just needed 300 stone wheels and 500 bones. Now there is a lesson that is practical. Satan’s weakness is wheels! So toss a tire at him next time you see him.

Boning Satan also helps in defeating him!

Joe and Mac by no means is a must play, but it is not something you will regret playing either. It can be a delightful low brow evening with a friend that you can play on your old consoles with a brewski or two. Most of these Beat them ups or 2d shoots are insanely difficult… like Pocky and Rocky for example.. and therefore can be a bit unrewarding to play, yet with Joe and Mac you are sure to have a good time. Yet at the same time I can’t help but feel this game is “that safe choice”. No matter what type of player you have this game is fine for basically every retro enthusiast but if you put it on no one will have an AMAZING time either. It’s like that student that always goes for “the passing grade”. It doesn’t go for the win as long as it can finish on the podium or in the ranking. That is something I take greater issue with somehow as someone trying to be great but failing but that is strictly a personal thing of mine. In the two hours and a bit I had played I mostly had fun and I honestly think anyone will. However I am fed up with caveman for now and it is time to leap a few years ahead. To the age wear people began to wear sheets instead of skins. Where philosophers and titans ruled supreme! We travel to the age of the third place.. . I wonder.. did people forge stuff with gold and zilver first and did bronze actually came in third or is that something different. We will find out next time!

You might taste some Berry in your first stips and some Pineapple in the last.. but over all it is a pretty average OKiwi flavored game!

Thank you again for reading my post and supporting the blog ! If you like my content back sure to follow the blog or check me on twitter so you do not miss any of my brainfarts! Tell me about some historic retro games I should play in the future! Now I shall board the TALDIG again and we shall meet again in the future and 1988 and 1200 BC! Remember I love you all, keep smiling and stay positive!

XO
Pinkie

Previously on A BIT of HISTORY

Part 0: What is Pinkie Doing now

Part 1: E.V.O. The Search for Eden

Part 2: Flintstones Treasure of Sierra Madrock

And Next Time!